- Changed QuakePower back to fixed_t and just had it return FLOAT2FIXED instead.

This commit is contained in:
MajorCooke 2015-02-20 07:36:37 -06:00
parent 3bf24204d8
commit d6e4a7a081

View file

@ -770,7 +770,7 @@ bool R_GetViewInterpolationStatus()
//
//==========================================================================
static double QuakePower(double factor, int intensity, double scaleDown, double scaleDownStart)
static fixed_t QuakePower(double factor, int intensity, double scaleDown, double scaleDownStart)
{
if (intensity == 0)
@ -782,11 +782,11 @@ static double QuakePower(double factor, int intensity, double scaleDown, double
double ss = (double)((pr_torchflicker() % (intensity << 2)) - (intensity << 1));
if (scaleDownStart == 0)
{
return factor * ss;
return FLOAT2FIXED(factor * ss);
}
else
{
return ((factor * ss) * ((scaleDown / scaleDownStart)));
return FLOAT2FIXED(((factor * ss) * ((scaleDown / scaleDownStart))));
}
}
@ -904,7 +904,6 @@ void R_SetupFrame (AActor *actor)
{
int intensityX, intensityY, intensityZ, relIntensityX, relIntensityY, relIntensityZ;
double scaleDown, scaleDownStart;
//double sdown = (double)scaleDown; double sdownstart = (double)scaleDownStart;
if (DEarthquake::StaticGetQuakeIntensities(camera,
intensityX, intensityY, intensityZ,
relIntensityX, relIntensityY, relIntensityZ, scaleDown, scaleDownStart) > 0)
@ -914,30 +913,30 @@ void R_SetupFrame (AActor *actor)
if (relIntensityX != 0)
{
int ang = (camera->angle) >> ANGLETOFINESHIFT;
fixed_t power = FLOAT2FIXED(QuakePower(quakefactor, relIntensityX, scaleDown, scaleDownStart));
fixed_t power = QuakePower(quakefactor, relIntensityX, scaleDown, scaleDownStart);
viewx += FixedMul(finecosine[ang], power);
viewy += FixedMul(finesine[ang], power);
}
if (relIntensityY != 0)
{
int ang = (camera->angle + ANG90) >> ANGLETOFINESHIFT;
fixed_t power = FLOAT2FIXED(QuakePower(quakefactor, relIntensityY, scaleDown, scaleDownStart));
fixed_t power = QuakePower(quakefactor, relIntensityY, scaleDown, scaleDownStart);
viewx += FixedMul(finecosine[ang], power);
viewy += FixedMul(finesine[ang], power);
}
if (intensityX != 0)
{
viewx += FLOAT2FIXED(QuakePower(quakefactor, intensityX, scaleDown, scaleDownStart));
viewx += QuakePower(quakefactor, intensityX, scaleDown, scaleDownStart);
}
if (intensityY != 0)
{
viewy += FLOAT2FIXED(QuakePower(quakefactor, intensityY, scaleDown, scaleDownStart));
viewy += QuakePower(quakefactor, intensityY, scaleDown, scaleDownStart);
}
// FIXME: Relative Z is not relative
intensityZ = MAX(intensityZ, relIntensityZ);
if (intensityZ != 0)
{
viewz += FLOAT2FIXED(QuakePower(quakefactor, intensityZ, scaleDown, scaleDownStart));
viewz += QuakePower(quakefactor, intensityZ, scaleDown, scaleDownStart);
}
}
}