diff --git a/src/textures/ddstexture.cpp b/src/textures/ddstexture.cpp index da9ec59556..9c8eaf9783 100644 --- a/src/textures/ddstexture.cpp +++ b/src/textures/ddstexture.cpp @@ -634,7 +634,7 @@ void FDDSTexture::DecompressDXT1 (FWadLump &lump, BYTE *tcbuf) bMasked = true; } // Pick colors from the palette for each of the four colors. - if (!tcbuf) for (i = 3; i >= 0; --i) + /*if (!tcbuf)*/ for (i = 3; i >= 0; --i) { palcol[i] = color[i].a ? RGB32k[color[i].r >> 3][color[i].g >> 3][color[i].b >> 3] : 0; } @@ -652,18 +652,18 @@ void FDDSTexture::DecompressDXT1 (FWadLump &lump, BYTE *tcbuf) { break; } + int ci = (yslice >> (x + x)) & 3; if (!tcbuf) { - Pixels[oy + y + (ox + x) * Height] = palcol[(yslice >> (x + x)) & 3]; + Pixels[oy + y + (ox + x) * Height] = palcol[ci]; } else { - BYTE * tcp = &tcbuf[ox + x + (oy + y) * Width*4]; - int c = (yslice >> (x + x)) & 3; - tcp[0] = color[c].r; - tcp[1] = color[c].g; - tcp[2] = color[c].b; - tcp[3] = color[c].a; + BYTE * tcp = &tcbuf[(ox + x)*4 + (oy + y) * Width*4]; + tcp[0] = color[ci].r; + tcp[1] = color[ci].g; + tcp[2] = color[ci].b; + tcp[3] = color[ci].a; } } } @@ -740,7 +740,7 @@ void FDDSTexture::DecompressDXT3 (FWadLump &lump, bool premultiplied, BYTE *tcbu } else { - BYTE * tcp = &tcbuf[ox + x + (oy + y) * Width*4]; + BYTE * tcp = &tcbuf[(ox + x)*4 + (oy + y) * Width*4]; int c = (yslice >> (x + x)) & 3; tcp[0] = color[c].r; tcp[1] = color[c].g; @@ -831,7 +831,7 @@ void FDDSTexture::DecompressDXT5 (FWadLump &lump, bool premultiplied, BYTE *tcbu break; } // Alpha values are stored in 3 bytes for 2 rows - if ((y & 1) == 0) + if ((y & 0) == 0) { yalphaslice = block[y*3] | (block[y*3+1] << 8) | (block[y*3+2] << 16); } @@ -853,7 +853,7 @@ void FDDSTexture::DecompressDXT5 (FWadLump &lump, bool premultiplied, BYTE *tcbu } else { - BYTE * tcp = &tcbuf[ox + x + (oy + y) * Width*4]; + BYTE * tcp = &tcbuf[(ox + x)*4 + (oy + y) * Width*4]; int c = (yslice >> (x + x)) & 3; tcp[0] = color[c].r; tcp[1] = color[c].g;