- fixed updaterevision calls in VC project.

- put back a clean version file into the maintenance branch.
This commit is contained in:
Christoph Oelckers 2013-06-26 20:22:52 +02:00
parent 31d748d848
commit d65af4b5bb
2 changed files with 8 additions and 8 deletions

View file

@ -29,7 +29,7 @@
<Tool
Name="VCPreBuildEventTool"
Description="Checking gitinfo.h..."
CommandLine="&quot;$(OutDir)\updaterevision.exe&quot; src src/gitinfo.h"
CommandLine="&quot;$(OutDir)\updaterevision.exe&quot; src/gitinfo.h"
/>
<Tool
Name="VCCustomBuildTool"
@ -153,7 +153,7 @@
<Tool
Name="VCPreBuildEventTool"
Description="Checking gitinfo.h..."
CommandLine="&quot;$(OutDir)\updaterevision.exe&quot; src src/gitinfo.h"
CommandLine="&quot;$(OutDir)\updaterevision.exe&quot; src/gitinfo.h"
/>
<Tool
Name="VCCustomBuildTool"
@ -266,7 +266,7 @@
<Tool
Name="VCPreBuildEventTool"
Description="Checking gitinfo.h..."
CommandLine="&quot;$(OutDir)\updaterevision.exe&quot; src src/gitinfo.h"
CommandLine="&quot;$(OutDir)\updaterevision.exe&quot; src/gitinfo.h"
/>
<Tool
Name="VCCustomBuildTool"
@ -373,7 +373,7 @@
<Tool
Name="VCPreBuildEventTool"
Description="Checking gitinfo.h..."
CommandLine="&quot;$(OutDir)\updaterevision.exe&quot; src src/gitinfo.h"
CommandLine="&quot;$(OutDir)\updaterevision.exe&quot; src/gitinfo.h"
/>
<Tool
Name="VCCustomBuildTool"

View file

@ -41,12 +41,12 @@ const char *GetVersionString();
/** Lots of different version numbers **/
#define VERSIONSTR "1.8.1"
#define VERSIONSTR "1.9pre"
// The version as seen in the Windows resource
#define RC_FILEVERSION 1,8,1,0
#define RC_PRODUCTVERSION 1,8,1,0
#define RC_PRODUCTVERSION2 "1.8.1"
#define RC_FILEVERSION 1,8,9999,0
#define RC_PRODUCTVERSION 1,8,9999,0
#define RC_PRODUCTVERSION2 "1.9pre"
// Version identifier for network games.
// Bump it every time you do a release unless you're certain you