mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-23 12:32:34 +00:00
- applied Chris's latest OpenAL patch.
SVN r2781 (openal)
This commit is contained in:
parent
5e824ba0e0
commit
d64fcbd01e
6 changed files with 165 additions and 178 deletions
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@ -606,7 +606,7 @@ add_custom_target( revision_check ALL
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message( STATUS "Fluid synth libs: ${FLUIDSYNTH_LIBRARIES}" )
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set( ZDOOM_LIBS ${ZDOOM_LIBS} "${ZLIB_LIBRARIES}" "${JPEG_LIBRARIES}" "${BZIP2_LIBRARIES}" "${FMOD_LIBRARY}" )
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include_directories( "${ZLIB_INCLUDE_DIR}" "${FMOD_INCLUDE_DIR}" "${BZIP2_INCLUDE_DIR}" "${LZMA_INCLUDE_DIR}" "${JPEG_INCLUDE_DIR}" )
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include_directories( "${ZLIB_INCLUDE_DIR}" "${BZIP2_INCLUDE_DIR}" "${LZMA_INCLUDE_DIR}" "${JPEG_INCLUDE_DIR}" )
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if( FLUIDSYNTH_FOUND )
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if( NOT DYN_FLUIDSYNTH)
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@ -58,6 +58,8 @@ static FOptionMenuDescriptor DefaultOptionMenuSettings; // contains common setti
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FOptionMenuSettings OptionSettings;
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FOptionMap OptionValues;
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void I_BuildALDeviceList(FOptionValues *opt);
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static void DeinitMenus()
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{
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{
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@ -1204,6 +1206,11 @@ void M_CreateMenus()
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{
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I_BuildMIDIMenuList(*opt);
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}
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opt = OptionValues.CheckKey(NAME_Aldevices);
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if (opt != NULL)
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{
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I_BuildALDeviceList(*opt);
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}
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}
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//=============================================================================
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@ -498,6 +498,7 @@ xx(Controlmessage)
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xx(Crosshairs)
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xx(Colorpickermenu)
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xx(Mididevices)
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xx(Aldevices)
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xx(CustomizeControls)
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xx(MessageOptions)
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xx(AutomapOptions)
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@ -54,7 +54,7 @@
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#include "tempfiles.h"
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CVAR (String, snd_aldevice, "", CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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CVAR (String, snd_aldevice, "Default", CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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CVAR (Bool, snd_efx, true, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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CUSTOM_CVAR (Float, snd_waterabsorption, 10.0f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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{
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@ -64,20 +64,11 @@ CUSTOM_CVAR (Float, snd_waterabsorption, 10.0f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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self = 10.0f;
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}
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int BuildALDeviceList(valueenum_t **menulist)
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void I_BuildALDeviceList(FOptionValues *opt)
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{
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std::vector<valueenum_t> list;
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static const char def[] = "";
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valueenum_t val;
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size_t len = strlen(def)+1;
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char *n = new char[len];
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memcpy(n, def, len);
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val.value = n;
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val.name = "Default";
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list.push_back(val);
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opt->mValues.Resize(1);
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opt->mValues[0].TextValue = "Default";
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opt->mValues[0].Text = "Default";
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#ifndef NO_OPENAL
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const ALCchar *names = (alcIsExtensionPresent(NULL, "ALC_ENUMERATE_ALL_EXT") ?
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@ -87,33 +78,13 @@ int BuildALDeviceList(valueenum_t **menulist)
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Printf("Failed to get device list: %s\n", alcGetString(NULL, alcGetError(NULL)));
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else while(*names)
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{
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len = strlen(names)+1;
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unsigned int i = opt->mValues.Reserve(1);
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opt->mValues[i].TextValue = names;
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opt->mValues[i].Text = names;
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n = new char[len];
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memcpy(n, names, len);
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val.value = n;
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val.name = val.value;
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list.push_back(val);
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names += len;
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names += strlen(names)+1;
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}
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#endif
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static const valueenum_t listend = {NULL,NULL};
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list.push_back(listend);
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valueenum_t *newlist = new valueenum_t[list.size()];
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memcpy(&newlist[0], &list[0], list.size()*sizeof(newlist[0]));
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if(*menulist)
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{
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for(size_t i = 0;(*menulist)[i].value;i++)
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delete[] const_cast<char*>((*menulist)[i].value);
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delete[] *menulist;
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}
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*menulist = newlist;
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return list.size()-1;
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}
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#ifndef NO_OPENAL
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@ -213,7 +184,7 @@ static float GetRolloff(const FRolloffInfo *rolloff, float distance)
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#include <gst/app/gstappbuffer.h>
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#include <gst/audio/multichannel.h>
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/* Bad GStreamer, using enums for bit fields... (GStreamerMM probably fixes this) */
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/* Bad GStreamer, using enums for bit fields... */
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static GstMessageType operator|(const GstMessageType &a, const GstMessageType &b)
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{ return GstMessageType((unsigned)a|(unsigned)b); }
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static GstSeekFlags operator|(const GstSeekFlags &a, const GstSeekFlags &b)
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@ -449,7 +420,7 @@ class OpenALSoundStream : public SoundStream
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do {
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g_usleep(10000);
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alGetSourcei(self->Source, AL_SOURCE_STATE, &state);
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} while(getALError() == AL_NO_ERROR && state == AL_PLAYING);
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} while(getALError() == AL_NO_ERROR && state == AL_PLAYING && self->Playing);
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alSourceRewind(self->Source);
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getALError();
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@ -509,7 +480,7 @@ class OpenALSoundStream : public SoundStream
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return GST_FLOW_ERROR;
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}
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if(processed > 0 || self->SamplesQueued < MaxSamplesQueued ||
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state != AL_PLAYING)
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state != AL_PLAYING || !self->Playing)
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break;
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g_usleep(10000);
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@ -585,7 +556,7 @@ class OpenALSoundStream : public SoundStream
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// "read" the data it wants, up to the remaining amount
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guint8 *data = &self->MemData[self->MemDataPos];
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size = (std::min)(size, (guint)(self->MemData.size() - self->MemDataPos));
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size = std::min<guint>(size, self->MemData.size() - self->MemDataPos);
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self->MemDataPos += size;
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GstBuffer *buffer = gst_buffer_new();
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@ -685,20 +656,20 @@ class OpenALSoundStream : public SoundStream
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Source = Renderer->FreeSfx.back();
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Renderer->FreeSfx.pop_back();
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alSource3f(Source, AL_DIRECTION, 0.0f, 0.0f, 0.0f);
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alSource3f(Source, AL_VELOCITY, 0.0f, 0.0f, 0.0f);
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alSource3f(Source, AL_POSITION, 0.0f, 0.0f, 0.0f);
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alSourcef(Source, AL_MAX_GAIN, 1.0f);
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alSourcef(Source, AL_GAIN, 1.0f);
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alSourcef(Source, AL_PITCH, 1.0f);
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alSourcef(Source, AL_ROLLOFF_FACTOR, 0.0f);
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alSourcef(Source, AL_SEC_OFFSET, 0.0f);
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alSource3f(Source, AL_DIRECTION, 0.f, 0.f, 0.f);
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alSource3f(Source, AL_VELOCITY, 0.f, 0.f, 0.f);
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alSource3f(Source, AL_POSITION, 0.f, 0.f, 0.f);
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alSourcef(Source, AL_MAX_GAIN, 1.f);
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alSourcef(Source, AL_GAIN, 1.f);
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alSourcef(Source, AL_PITCH, 1.f);
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alSourcef(Source, AL_ROLLOFF_FACTOR, 0.f);
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alSourcef(Source, AL_SEC_OFFSET, 0.f);
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alSourcei(Source, AL_SOURCE_RELATIVE, AL_TRUE);
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alSourcei(Source, AL_LOOPING, AL_FALSE);
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if(Renderer->EnvSlot)
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{
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alSourcef(Source, AL_ROOM_ROLLOFF_FACTOR, 0.0f);
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alSourcef(Source, AL_AIR_ABSORPTION_FACTOR, 0.0f);
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alSourcef(Source, AL_ROOM_ROLLOFF_FACTOR, 0.f);
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alSourcef(Source, AL_AIR_ABSORPTION_FACTOR, 0.f);
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alSourcei(Source, AL_DIRECT_FILTER, AL_FILTER_NULL);
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alSource3i(Source, AL_AUXILIARY_SEND_FILTER, 0, 0, AL_FILTER_NULL);
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}
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{
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if(GST_MESSAGE_TYPE(msg) == GST_MESSAGE_ERROR)
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{
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PrintErrMsg("Play Error", msg);
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PrintErrMsg("Prepare Error", msg);
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ret = GST_STATE_CHANGE_FAILURE;
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break;
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}
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@ -1109,7 +1080,8 @@ public:
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{
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if(err)
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{
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Printf("Failed to convert "TEXTCOLOR_BOLD"%s"TEXTCOLOR_NORMAL" to URI: %s\n", filename, err->message);
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Printf("Failed to convert "TEXTCOLOR_BOLD"%s"TEXTCOLOR_NORMAL" to URI: %s\n",
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filename, err->message);
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g_error_free(err);
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}
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return false;
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@ -1190,7 +1162,6 @@ class Decoder
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const guint8 *MemData;
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size_t MemDataSize;
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size_t MemDataPos;
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GstCaps *SrcCaps;
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static void need_memdata(GstAppSrc *appsrc, guint size, gpointer user_data)
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{
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};
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gst_app_src_set_callbacks(appsrc, &callbacks, self, NULL);
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gst_app_src_set_size(appsrc, self->MemDataSize);
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gst_app_src_set_caps(appsrc, self->SrcCaps);
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gst_app_src_set_stream_type(appsrc, GST_APP_STREAM_TYPE_RANDOM_ACCESS);
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gst_object_unref(appsrc);
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ALuint OutBits;
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Decoder()
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: gstPipeline(NULL), gstSink(NULL), TagList(NULL), SrcCaps(NULL),
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: gstPipeline(NULL), gstSink(NULL), TagList(NULL),
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OutRate(0), OutChannels(0), OutBits(0)
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{ LoopPts[0] = LoopPts[1] = 0; }
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virtual ~Decoder()
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{
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if(SrcCaps)
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gst_caps_unref(SrcCaps);
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SrcCaps = NULL;
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if(gstSink)
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gst_object_unref(gstSink);
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gstSink = NULL;
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TagList = NULL;
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}
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bool DecodeRaw(const void *data, unsigned int datalen, int rawbits, int rawchannels, int rawrate)
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{
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GstStructure *structure = gst_structure_new("audio/x-raw-int",
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"endianness", G_TYPE_INT, G_BYTE_ORDER,
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"width", G_TYPE_INT, rawbits,
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"depth", G_TYPE_INT, rawbits,
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"signed", G_TYPE_BOOLEAN, ((rawbits==8)?FALSE:TRUE), NULL);
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gst_structure_set(structure, "channels", G_TYPE_INT, rawchannels, NULL);
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gst_structure_set(structure, "rate", G_TYPE_INT, rawrate, NULL);
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SrcCaps = gst_caps_new_full(structure, NULL);
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if(!SrcCaps)
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return false;
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return Decode(data, datalen);
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}
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bool Decode(const void *data, unsigned int datalen, int forcebits=0)
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{
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MemData = static_cast<const guint8*>(data);
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@ -1544,7 +1494,7 @@ OpenALSoundRenderer::OpenALSoundRenderer()
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GSTInited = true;
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}
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if((*snd_aldevice)[0] != 0)
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if(snd_aldevice != "Default")
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{
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Device = alcOpenDevice(*snd_aldevice);
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if(!Device)
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@ -1823,7 +1773,7 @@ unsigned int OpenALSoundRenderer::GetMSLength(SoundHandle sfx)
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alGetBufferi(buffer, AL_FREQUENCY, &freq);
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alGetBufferi(buffer, AL_SIZE, &size);
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if(getALError() == AL_NO_ERROR)
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return (unsigned int)(size / (channels*bits/8) * 1000.0 / freq);
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return (unsigned int)(size / (channels*bits/8) * 1000. / freq);
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}
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}
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return 0;
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@ -1831,14 +1781,14 @@ unsigned int OpenALSoundRenderer::GetMSLength(SoundHandle sfx)
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unsigned int OpenALSoundRenderer::GetSampleLength(SoundHandle sfx)
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{
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if(sfx.data)
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return getBufferLength(*((ALuint*)sfx.data));
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return 0;
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if(!sfx.data)
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return 0;
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return getBufferLength(*((ALuint*)sfx.data));
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}
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float OpenALSoundRenderer::GetOutputRate()
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{
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ALCint rate = *snd_samplerate; // Default, just in case
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ALCint rate = 44100; // Default, just in case
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alcGetIntegerv(Device, ALC_FREQUENCY, 1, &rate);
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return (float)rate;
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}
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@ -1870,16 +1820,6 @@ SoundHandle OpenALSoundRenderer::LoadSoundRaw(BYTE *sfxdata, int length, int fre
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if(channels == 2) format = AL_FORMAT_STEREO8;
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}
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Decoder decoder;
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if(format == AL_NONE && decoder.DecodeRaw(sfxdata, length, bits, channels, frequency))
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{
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sfxdata = &decoder.OutData[0];
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length = decoder.OutData.size();
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frequency = decoder.OutRate;
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bits = decoder.OutBits;
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channels = decoder.OutChannels;
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format = FormatFromDesc(bits, channels);
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}
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if(format == AL_NONE || frequency <= 0)
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{
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Printf("Unhandled format: %d bit, %d channel, %d hz\n", bits, channels, frequency);
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@ -1912,7 +1852,7 @@ SoundHandle OpenALSoundRenderer::LoadSoundRaw(BYTE *sfxdata, int length, int fre
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else if(loopstart > 0)
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{
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static bool warned = false;
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if(!warned)
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if(!warned)
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Printf("Loop points not supported!\n");
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warned = true;
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}
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@ -1952,15 +1892,15 @@ SoundHandle OpenALSoundRenderer::LoadSound(BYTE *sfxdata, int length)
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return retval;
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}
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if(LoopPoints && decoder.LoopPts[0] > decoder.LoopPts[1])
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if(LoopPoints && decoder.LoopPts[1] > decoder.LoopPts[0])
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{
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alBufferiv(buffer, AL_LOOP_POINTS, decoder.LoopPts);
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getALError();
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}
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else if(decoder.LoopPts[0] > decoder.LoopPts[1])
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else if(decoder.LoopPts[1] > decoder.LoopPts[0])
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{
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static bool warned = false;
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if(!warned)
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if(!warned)
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Printf("Loop points not supported!\n");
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warned = true;
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}
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@ -2006,7 +1946,7 @@ short *OpenALSoundRenderer::DecodeSample(int outlen, const void *coded, int size
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DPrintf("Failed to decode sample\n");
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return NULL;
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}
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if(decoder.OutBits != 16 || decoder.OutChannels != 1)
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if(decoder.OutChannels != 1)
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{
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DPrintf("Sample is not mono\n");
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return NULL;
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@ -2086,16 +2026,19 @@ FISoundChannel *OpenALSoundRenderer::StartSound(SoundHandle sfx, float vol, int
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ALuint buffer = *((ALuint*)sfx.data);
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ALuint &source = *find(Sources.begin(), Sources.end(), FreeSfx.back());
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alSource3f(source, AL_POSITION, 0.0f, 0.0f, 0.0f);
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alSource3f(source, AL_VELOCITY, 0.0f, 0.0f, 0.0f);
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alSource3f(source, AL_DIRECTION, 0.0f, 0.0f, 0.0f);
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alSource3f(source, AL_POSITION, 0.f, 0.f, 0.f);
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alSource3f(source, AL_VELOCITY, 0.f, 0.f, 0.f);
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alSource3f(source, AL_DIRECTION, 0.f, 0.f, 0.f);
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alSourcei(source, AL_SOURCE_RELATIVE, AL_TRUE);
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alSourcei(source, AL_LOOPING, (chanflags&SNDF_LOOP)?AL_TRUE:AL_FALSE);
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alSourcef(source, AL_REFERENCE_DISTANCE, 1.0f);
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alSourcef(source, AL_MAX_DISTANCE, 1000.0f);
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alSourcef(source, AL_ROLLOFF_FACTOR, 0.0f);
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alSourcei(source, AL_LOOPING, (chanflags&SNDF_LOOP) ? AL_TRUE : AL_FALSE);
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alSourcef(source, AL_REFERENCE_DISTANCE, 1.f);
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alSourcef(source, AL_MAX_DISTANCE, 1000.f);
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alSourcef(source, AL_ROLLOFF_FACTOR, 0.f);
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alSourcef(source, AL_MAX_GAIN, SfxVolume);
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alSourcef(source, AL_GAIN, SfxVolume*vol);
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if(EnvSlot)
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{
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if(!(chanflags&SNDF_NOREVERB))
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@ -2108,25 +2051,26 @@ FISoundChannel *OpenALSoundRenderer::StartSound(SoundHandle sfx, float vol, int
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{
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alSourcei(source, AL_DIRECT_FILTER, AL_FILTER_NULL);
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alSource3i(source, AL_AUXILIARY_SEND_FILTER, 0, 0, AL_FILTER_NULL);
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alSourcef(source, AL_AIR_ABSORPTION_FACTOR, 0.0f);
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alSourcef(source, AL_AIR_ABSORPTION_FACTOR, 0.f);
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}
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alSourcef(source, AL_ROOM_ROLLOFF_FACTOR, 0.0f);
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alSourcef(source, AL_ROOM_ROLLOFF_FACTOR, 0.f);
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alSourcef(source, AL_PITCH, PITCH(pitch));
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}
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else if(LastWaterAbsorb > 0.0f && !(chanflags&SNDF_NOREVERB))
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else if(LastWaterAbsorb > 0.f && !(chanflags&SNDF_NOREVERB))
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alSourcef(source, AL_PITCH, PITCH(pitch)*PITCH_MULT);
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else
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alSourcef(source, AL_PITCH, PITCH(pitch));
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if(!reuse_chan)
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alSourcef(source, AL_SEC_OFFSET, 0.0f);
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alSourcef(source, AL_SEC_OFFSET, 0.f);
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else
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{
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if((chanflags&SNDF_ABSTIME))
|
||||
alSourcef(source, AL_SEC_OFFSET, reuse_chan->StartTime.Lo/1000.0f);
|
||||
alSourcef(source, AL_SEC_OFFSET, reuse_chan->StartTime.Lo/1000.f);
|
||||
else
|
||||
{
|
||||
// FIXME: set offset based on the current time and the StartTime
|
||||
alSourcef(source, AL_SEC_OFFSET, 0.0f);
|
||||
alSourcef(source, AL_SEC_OFFSET, 0.f);
|
||||
}
|
||||
}
|
||||
if(getALError() != AL_NO_ERROR)
|
||||
|
@ -2154,10 +2098,10 @@ FISoundChannel *OpenALSoundRenderer::StartSound(SoundHandle sfx, float vol, int
|
|||
else chan->SysChannel = &source;
|
||||
|
||||
chan->Rolloff.RolloffType = ROLLOFF_Linear;
|
||||
chan->Rolloff.MaxDistance = 2.0f;
|
||||
chan->Rolloff.MinDistance = 1.0f;
|
||||
chan->DistanceScale = 1.0f;
|
||||
chan->DistanceSqr = (2.0f-vol)*(2.0f-vol);
|
||||
chan->Rolloff.MaxDistance = 2.f;
|
||||
chan->Rolloff.MinDistance = 1.f;
|
||||
chan->DistanceScale = 1.f;
|
||||
chan->DistanceSqr = (2.f-vol)*(2.f-vol);
|
||||
chan->ManualGain = true;
|
||||
|
||||
return chan;
|
||||
|
@ -2193,14 +2137,14 @@ FISoundChannel *OpenALSoundRenderer::StartSound3D(SoundHandle sfx, SoundListener
|
|||
ALuint &source = *find(Sources.begin(), Sources.end(), FreeSfx.back());
|
||||
alSource3f(source, AL_POSITION, pos[0], pos[1], -pos[2]);
|
||||
alSource3f(source, AL_VELOCITY, vel[0], vel[1], -vel[2]);
|
||||
alSource3f(source, AL_DIRECTION, 0.0f, 0.0f, 0.0f);
|
||||
alSource3f(source, AL_DIRECTION, 0.f, 0.f, 0.f);
|
||||
alSourcei(source, AL_SOURCE_RELATIVE, AL_FALSE);
|
||||
|
||||
alSourcei(source, AL_LOOPING, (chanflags&SNDF_LOOP)?AL_TRUE:AL_FALSE);
|
||||
alSourcei(source, AL_LOOPING, (chanflags&SNDF_LOOP) ? AL_TRUE : AL_FALSE);
|
||||
|
||||
// Multi-channel sources won't attenuate in OpenAL, and "area sounds" have
|
||||
// special rolloff properties (they have a panning radius of 32 units, but
|
||||
// starts attenuating at MinDistance).
|
||||
// start attenuating at MinDistance).
|
||||
if(channels == 1 && !(chanflags&SNDF_AREA))
|
||||
{
|
||||
if(rolloff->RolloffType == ROLLOFF_Log)
|
||||
|
@ -2208,31 +2152,31 @@ FISoundChannel *OpenALSoundRenderer::StartSound3D(SoundHandle sfx, SoundListener
|
|||
if(SrcDistanceModel)
|
||||
alSourcei(source, AL_DISTANCE_MODEL, AL_INVERSE_DISTANCE);
|
||||
alSourcef(source, AL_REFERENCE_DISTANCE, rolloff->MinDistance/distscale);
|
||||
alSourcef(source, AL_MAX_DISTANCE, (1000.0f+rolloff->MinDistance)/distscale);
|
||||
alSourcef(source, AL_MAX_DISTANCE, (1000.f+rolloff->MinDistance)/distscale);
|
||||
rolloffFactor = rolloff->RolloffFactor;
|
||||
manualGain = false;
|
||||
gain = 1.0f;
|
||||
gain = 1.f;
|
||||
}
|
||||
else if(rolloff->RolloffType == ROLLOFF_Linear && SrcDistanceModel)
|
||||
{
|
||||
alSourcei(source, AL_DISTANCE_MODEL, AL_LINEAR_DISTANCE);
|
||||
alSourcef(source, AL_REFERENCE_DISTANCE, rolloff->MinDistance/distscale);
|
||||
alSourcef(source, AL_MAX_DISTANCE, rolloff->MaxDistance/distscale);
|
||||
rolloffFactor = 1.0f;
|
||||
rolloffFactor = 1.f;
|
||||
manualGain = false;
|
||||
gain = 1.0f;
|
||||
gain = 1.f;
|
||||
}
|
||||
}
|
||||
if(manualGain)
|
||||
{
|
||||
if(SrcDistanceModel)
|
||||
alSourcei(source, AL_DISTANCE_MODEL, AL_NONE);
|
||||
if((chanflags&SNDF_AREA) && rolloff->MinDistance < 32.0f)
|
||||
alSourcef(source, AL_REFERENCE_DISTANCE, 32.0f/distscale);
|
||||
if((chanflags&SNDF_AREA) && rolloff->MinDistance < 32.f)
|
||||
alSourcef(source, AL_REFERENCE_DISTANCE, 32.f/distscale);
|
||||
else
|
||||
alSourcef(source, AL_REFERENCE_DISTANCE, rolloff->MinDistance/distscale);
|
||||
alSourcef(source, AL_MAX_DISTANCE, (1000.0f+rolloff->MinDistance)/distscale);
|
||||
rolloffFactor = 0.0f;
|
||||
alSourcef(source, AL_MAX_DISTANCE, (1000.f+rolloff->MinDistance)/distscale);
|
||||
rolloffFactor = 0.f;
|
||||
gain = GetRolloff(rolloff, sqrt(dist_sqr));
|
||||
}
|
||||
alSourcef(source, AL_ROLLOFF_FACTOR, rolloffFactor);
|
||||
|
@ -2251,25 +2195,26 @@ FISoundChannel *OpenALSoundRenderer::StartSound3D(SoundHandle sfx, SoundListener
|
|||
{
|
||||
alSourcei(source, AL_DIRECT_FILTER, AL_FILTER_NULL);
|
||||
alSource3i(source, AL_AUXILIARY_SEND_FILTER, 0, 0, AL_FILTER_NULL);
|
||||
alSourcef(source, AL_AIR_ABSORPTION_FACTOR, 0.0f);
|
||||
alSourcef(source, AL_AIR_ABSORPTION_FACTOR, 0.f);
|
||||
}
|
||||
alSourcef(source, AL_ROOM_ROLLOFF_FACTOR, rolloffFactor);
|
||||
alSourcef(source, AL_PITCH, PITCH(pitch));
|
||||
}
|
||||
else if(LastWaterAbsorb > 0.0f && !(chanflags&SNDF_NOREVERB))
|
||||
else if(LastWaterAbsorb > 0.f && !(chanflags&SNDF_NOREVERB))
|
||||
alSourcef(source, AL_PITCH, PITCH(pitch)*PITCH_MULT);
|
||||
else
|
||||
alSourcef(source, AL_PITCH, PITCH(pitch));
|
||||
|
||||
if(!reuse_chan)
|
||||
alSourcef(source, AL_SEC_OFFSET, 0.0f);
|
||||
alSourcef(source, AL_SEC_OFFSET, 0.f);
|
||||
else
|
||||
{
|
||||
if((chanflags&SNDF_ABSTIME))
|
||||
alSourcef(source, AL_SEC_OFFSET, reuse_chan->StartTime.Lo/1000.0f);
|
||||
alSourcef(source, AL_SEC_OFFSET, reuse_chan->StartTime.Lo/1000.f);
|
||||
else
|
||||
{
|
||||
// FIXME: set offset based on the current time and the StartTime
|
||||
alSourcef(source, AL_SAMPLE_OFFSET, 0.0f);
|
||||
alSourcef(source, AL_SAMPLE_OFFSET, 0.f);
|
||||
}
|
||||
}
|
||||
if(getALError() != AL_NO_ERROR)
|
||||
|
@ -2443,12 +2388,12 @@ void OpenALSoundRenderer::UpdateListener(SoundListener *listener)
|
|||
ALfloat orient[6];
|
||||
// forward
|
||||
orient[0] = cos(angle);
|
||||
orient[1] = 0.0f;
|
||||
orient[1] = 0.f;
|
||||
orient[2] = -sin(angle);
|
||||
// up
|
||||
orient[3] = 0.0f;
|
||||
orient[4] = 1.0f;
|
||||
orient[5] = 0.0f;
|
||||
orient[3] = 0.f;
|
||||
orient[4] = 1.f;
|
||||
orient[5] = 0.f;
|
||||
|
||||
alListenerfv(AL_ORIENTATION, orient);
|
||||
alListener3f(AL_POSITION, listener->position.X,
|
||||
|
@ -2496,8 +2441,8 @@ void OpenALSoundRenderer::UpdateListener(SoundListener *listener)
|
|||
|
||||
alFilterf(EnvFilters[0], AL_LOWPASS_GAIN, 0.25f);
|
||||
alFilterf(EnvFilters[0], AL_LOWPASS_GAINHF, 0.75f);
|
||||
alFilterf(EnvFilters[1], AL_LOWPASS_GAIN, 1.0f);
|
||||
alFilterf(EnvFilters[1], AL_LOWPASS_GAINHF, 1.0f);
|
||||
alFilterf(EnvFilters[1], AL_LOWPASS_GAIN, 1.f);
|
||||
alFilterf(EnvFilters[1], AL_LOWPASS_GAINHF, 1.f);
|
||||
|
||||
// Apply the updated filters on the sources
|
||||
foreach(ALuint, i, ReverbSfx)
|
||||
|
@ -2517,21 +2462,21 @@ void OpenALSoundRenderer::UpdateListener(SoundListener *listener)
|
|||
}
|
||||
else
|
||||
{
|
||||
if(LastWaterAbsorb > 0.0f)
|
||||
if(LastWaterAbsorb > 0.f)
|
||||
{
|
||||
LastWaterAbsorb = 0.0f;
|
||||
LastWaterAbsorb = 0.f;
|
||||
|
||||
if(EnvSlot != 0)
|
||||
{
|
||||
LoadReverb(env);
|
||||
|
||||
alFilterf(EnvFilters[0], AL_LOWPASS_GAIN, 1.0f);
|
||||
alFilterf(EnvFilters[0], AL_LOWPASS_GAINHF, 1.0f);
|
||||
alFilterf(EnvFilters[1], AL_LOWPASS_GAIN, 1.0f);
|
||||
alFilterf(EnvFilters[1], AL_LOWPASS_GAINHF, 1.0f);
|
||||
alFilterf(EnvFilters[0], AL_LOWPASS_GAIN, 1.f);
|
||||
alFilterf(EnvFilters[0], AL_LOWPASS_GAINHF, 1.f);
|
||||
alFilterf(EnvFilters[1], AL_LOWPASS_GAIN, 1.f);
|
||||
alFilterf(EnvFilters[1], AL_LOWPASS_GAINHF, 1.f);
|
||||
foreach(ALuint, i, ReverbSfx)
|
||||
{
|
||||
alSourcef(*i, AL_AIR_ABSORPTION_FACTOR, 0.0f);
|
||||
alSourcef(*i, AL_AIR_ABSORPTION_FACTOR, 0.f);
|
||||
alSourcei(*i, AL_DIRECT_FILTER, EnvFilters[0]);
|
||||
alSource3i(*i, AL_AUXILIARY_SEND_FILTER, EnvSlot, 0, EnvFilters[1]);
|
||||
}
|
||||
|
@ -2539,7 +2484,7 @@ void OpenALSoundRenderer::UpdateListener(SoundListener *listener)
|
|||
else
|
||||
{
|
||||
foreach(ALuint, i, ReverbSfx)
|
||||
alSourcef(*i, AL_PITCH, 1.0f);
|
||||
alSourcef(*i, AL_PITCH, 1.f);
|
||||
}
|
||||
getALError();
|
||||
}
|
||||
|
@ -2581,10 +2526,10 @@ void OpenALSoundRenderer::MarkStartTime(FISoundChannel *chan)
|
|||
float OpenALSoundRenderer::GetAudibility(FISoundChannel *chan)
|
||||
{
|
||||
if(chan == NULL || chan->SysChannel == NULL)
|
||||
return 0.0f;
|
||||
return 0.f;
|
||||
|
||||
ALuint source = *((ALuint*)chan->SysChannel);
|
||||
ALfloat volume = 0.0f;
|
||||
ALfloat volume = 0.f;
|
||||
|
||||
if(!chan->ManualGain)
|
||||
volume = SfxVolume * GetRolloff(&chan->Rolloff, sqrt(chan->DistanceSqr));
|
||||
|
@ -2602,7 +2547,7 @@ void OpenALSoundRenderer::PrintStatus()
|
|||
Printf("Output device: "TEXTCOLOR_ORANGE"%s\n", alcGetString(Device, ALC_DEVICE_SPECIFIER));
|
||||
getALCError(Device);
|
||||
|
||||
ALCint frequency=0, major=0, minor=0, mono=0, stereo=0;
|
||||
ALCint frequency, major, minor, mono, stereo;
|
||||
alcGetIntegerv(Device, ALC_FREQUENCY, 1, &frequency);
|
||||
alcGetIntegerv(Device, ALC_MAJOR_VERSION, 1, &major);
|
||||
alcGetIntegerv(Device, ALC_MINOR_VERSION, 1, &minor);
|
||||
|
@ -2663,11 +2608,11 @@ void OpenALSoundRenderer::PrintDriversList()
|
|||
return;
|
||||
}
|
||||
|
||||
Printf("%c%s%d. %s\n", ' ', (!(*snd_aldevice)[0] ? TEXTCOLOR_BOLD : ""), 0,
|
||||
Printf("%c%s%2d. %s\n", ' ', ((snd_aldevice=="Default") ? TEXTCOLOR_BOLD : ""), 0,
|
||||
"Default");
|
||||
for(int i = 1;*drivers;i++)
|
||||
{
|
||||
Printf("%c%s%d. %s\n", ((strcmp(current, drivers)==0) ? '*' : ' '),
|
||||
Printf("%c%s%2d. %s\n", ((strcmp(current, drivers)==0) ? '*' : ' '),
|
||||
((strcmp(*snd_aldevice, drivers)==0) ? TEXTCOLOR_BOLD : ""), i,
|
||||
drivers);
|
||||
drivers += strlen(drivers)+1;
|
||||
|
@ -2740,7 +2685,7 @@ void OpenALSoundRenderer::LoadReverb(const ReverbContainer *env)
|
|||
ALint type = AL_EFFECT_NULL;
|
||||
|
||||
alGetEffecti(envReverb, AL_EFFECT_TYPE, &type);
|
||||
#define mB2Gain(x) ((float)pow(10.0, (x)/2000.0))
|
||||
#define mB2Gain(x) ((float)pow(10., (x)/2000.))
|
||||
if(type == AL_EFFECT_EAXREVERB)
|
||||
{
|
||||
ALfloat reflectpan[3] = { props.ReflectionsPan0,
|
||||
|
@ -2750,8 +2695,8 @@ void OpenALSoundRenderer::LoadReverb(const ReverbContainer *env)
|
|||
props.ReverbPan2 };
|
||||
#undef SETPARAM
|
||||
#define SETPARAM(e,t,v) alEffectf((e), AL_EAXREVERB_##t, clamp((v), AL_EAXREVERB_MIN_##t, AL_EAXREVERB_MAX_##t))
|
||||
SETPARAM(envReverb, DENSITY, props.Density/100.0f);
|
||||
SETPARAM(envReverb, DIFFUSION, props.Diffusion/100.0f);
|
||||
SETPARAM(envReverb, DENSITY, props.Density/100.f);
|
||||
SETPARAM(envReverb, DIFFUSION, props.Diffusion/100.f);
|
||||
SETPARAM(envReverb, GAIN, mB2Gain(props.Room));
|
||||
SETPARAM(envReverb, GAINHF, mB2Gain(props.RoomHF));
|
||||
SETPARAM(envReverb, GAINLF, mB2Gain(props.RoomLF));
|
||||
|
@ -2779,8 +2724,8 @@ void OpenALSoundRenderer::LoadReverb(const ReverbContainer *env)
|
|||
else if(type == AL_EFFECT_REVERB)
|
||||
{
|
||||
#define SETPARAM(e,t,v) alEffectf((e), AL_REVERB_##t, clamp((v), AL_REVERB_MIN_##t, AL_REVERB_MAX_##t))
|
||||
SETPARAM(envReverb, DENSITY, props.Density/100.0f);
|
||||
SETPARAM(envReverb, DIFFUSION, props.Diffusion/100.0f);
|
||||
SETPARAM(envReverb, DENSITY, props.Density/100.f);
|
||||
SETPARAM(envReverb, DIFFUSION, props.Diffusion/100.f);
|
||||
SETPARAM(envReverb, GAIN, mB2Gain(props.Room));
|
||||
SETPARAM(envReverb, GAINHF, mB2Gain(props.RoomHF));
|
||||
SETPARAM(envReverb, DECAY_TIME, props.DecayTime);
|
||||
|
|
|
@ -7,8 +7,7 @@
|
|||
|
||||
#include "i_sound.h"
|
||||
#include "s_sound.h"
|
||||
#include "m_menu.h"
|
||||
|
||||
#include "menu/menu.h"
|
||||
|
||||
#ifndef NO_OPENAL
|
||||
|
||||
|
|
|
@ -1140,6 +1140,11 @@ OptionString SoundOutputsMac
|
|||
"No sound", "No sound"
|
||||
}
|
||||
|
||||
OptionString ALDevices
|
||||
{
|
||||
// filled in by the sound code
|
||||
}
|
||||
|
||||
OptionString OutputFormats
|
||||
{
|
||||
"PCM-8", "8-bit"
|
||||
|
@ -1171,6 +1176,52 @@ OptionString Resamplers
|
|||
"Spline", "Spline"
|
||||
}
|
||||
|
||||
|
||||
OptionString SoundBackends
|
||||
{
|
||||
"fmod", "FMOD"
|
||||
"openal", "OpenAL"
|
||||
"null", "No Sound"
|
||||
}
|
||||
|
||||
|
||||
OptionMenu FMODSoundItems
|
||||
{
|
||||
Title "FMOD OPTIONS"
|
||||
Slider "Underwater cutoff", "snd_waterlp", 0.0, 2000.0, 50.0
|
||||
IfOption(Windows)
|
||||
{
|
||||
Option "Output system", "snd_output", "SoundOutputsWindows"
|
||||
}
|
||||
IfOption(Unix)
|
||||
{
|
||||
Option "Output system", "snd_output", "SoundOutputsUnix"
|
||||
}
|
||||
IfOption(Mac)
|
||||
{
|
||||
Option "Output system", "snd_output", "SoundOutputsMac"
|
||||
}
|
||||
Option "Output format", "snd_output_format", "OutputFormats"
|
||||
Option "Speaker mode", "snd_speakermode", "SpeakerModes"
|
||||
Option "Resampler", "snd_resampler", "Resamplers"
|
||||
Option "HRTF filter", "snd_hrtf", "OnOff"
|
||||
StaticText " "
|
||||
Option "Buffer size", "snd_buffersize", "BufferSizes"
|
||||
Option "Buffer count", "snd_buffercount", "BufferCounts"
|
||||
}
|
||||
|
||||
|
||||
OptionMenu OpenALSoundItems
|
||||
{
|
||||
Title "OPENAL OPTIONS"
|
||||
Option "Playback device", "snd_aldevice", "ALDevices"
|
||||
Option "Enable EFX", "snd_efx", "OnOff"
|
||||
StaticText " "
|
||||
StaticText "Requires EFX", 1
|
||||
Slider "Underwater absorption", "snd_waterabsorption", 0.0, 10.0, 0.5
|
||||
}
|
||||
|
||||
|
||||
OptionValue MidiDevices
|
||||
{
|
||||
// filled in by the sound code
|
||||
|
@ -1185,28 +1236,14 @@ OptionMenu SoundOptions
|
|||
Option "MIDI device", "snd_mididevice", "MidiDevices"
|
||||
StaticText " "
|
||||
Option "Underwater reverb", "snd_waterreverb", "OnOff"
|
||||
Slider "Underwater cutoff", "snd_waterlp", 0, 2000, 50
|
||||
Option "Randomize pitches", "snd_pitched", "OnOff"
|
||||
Slider "Sound channels", "snd_channels", 8, 256, 8
|
||||
StaticText " "
|
||||
Command "Restart sound", "snd_reset"
|
||||
Option "Sound backend", "snd_backend", "SoundBackends"
|
||||
Submenu "FMOD options", "FMODSoundItems"
|
||||
Submenu "OpenAL options", "OpenALSoundItems"
|
||||
StaticText " "
|
||||
IfOption(Windows)
|
||||
{
|
||||
Option "Output system", "snd_output", "SoundOutputsWindows"
|
||||
}
|
||||
IfOption(Unix)
|
||||
{
|
||||
Option "Output system", "snd_output", "SoundOutputsUnix"
|
||||
}
|
||||
IfOption(Mac)
|
||||
{
|
||||
Option "Output system", "snd_output", "SoundOutputsMac"
|
||||
}
|
||||
Option "Output format", "snd_output_format", "OutputFormats"
|
||||
Option "Speaker mode", "snd_speakermode", "SpeakerModes"
|
||||
Option "Resampler", "snd_resampler", "Resamplers"
|
||||
Option "HRTF filter", "snd_hrtf", "OnOff"
|
||||
Command "Restart sound", "snd_reset"
|
||||
|
||||
StaticText " "
|
||||
Submenu "Advanced options", "AdvSoundOptions"
|
||||
|
@ -1223,8 +1260,6 @@ OptionMenu AdvSoundOptions
|
|||
{
|
||||
Title "ADVANCED SOUND OPTIONS"
|
||||
Option "Sample rate", "snd_samplerate", "SampleRates"
|
||||
Option "Buffer size", "snd_buffersize", "BufferSizes"
|
||||
Option "Buffer count", "snd_buffercount", "BufferCounts"
|
||||
StaticText " "
|
||||
StaticText "OPL Synthesis", 1
|
||||
Option "Only emulate one OPL chip", "opl_onechip", "OnOff"
|
||||
|
|
Loading…
Reference in a new issue