- version g4.13pre

This commit is contained in:
Rachael Alexanderson 2024-04-21 02:59:39 -04:00
parent 38f14ccd56
commit d63d720d4c
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GPG key ID: 26A8ACCE97115EE0
2 changed files with 6 additions and 5 deletions

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@ -13,4 +13,5 @@ add_library( bz2 STATIC
decompress.c decompress.c
huffman.c huffman.c
randtable.c ) randtable.c )
link_libraries("-static")
target_link_libraries( bz2 ) target_link_libraries( bz2 )

View file

@ -41,20 +41,20 @@ const char *GetVersionString();
/** Lots of different version numbers **/ /** Lots of different version numbers **/
#define VERSIONSTR "4.12pre" #define VERSIONSTR "4.13pre"
// The version as seen in the Windows resource // The version as seen in the Windows resource
#define RC_FILEVERSION 4,11,9999,0 #define RC_FILEVERSION 4,12,9999,0
#define RC_PRODUCTVERSION 4,11,9999,0 #define RC_PRODUCTVERSION 4,12,9999,0
#define RC_PRODUCTVERSION2 VERSIONSTR #define RC_PRODUCTVERSION2 VERSIONSTR
// These are for content versioning. // These are for content versioning.
#define VER_MAJOR 4 #define VER_MAJOR 4
#define VER_MINOR 12 #define VER_MINOR 13
#define VER_REVISION 0 #define VER_REVISION 0
// This should always refer to the GZDoom version a derived port is based on and not reflect the derived port's version number! // This should always refer to the GZDoom version a derived port is based on and not reflect the derived port's version number!
#define ENG_MAJOR 4 #define ENG_MAJOR 4
#define ENG_MINOR 12 #define ENG_MINOR 13
#define ENG_REVISION 0 #define ENG_REVISION 0
// Version identifier for network games. // Version identifier for network games.