mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-14 16:40:56 +00:00
- removed the 'caller' parameter from the CCMD dispatcher.
This can never be anything but players[consoleplayer].mo, so there is no need to pass it through the interface.
This commit is contained in:
parent
603ad755ab
commit
d63a6baa5d
5 changed files with 34 additions and 34 deletions
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@ -354,14 +354,13 @@ CCMD (hxvisit)
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CCMD (changemap)
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{
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if (who == NULL || !usergame)
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if (!players[consoleplayer].mo || !usergame)
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{
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Printf ("Use the map command when not in a game.\n");
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return;
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}
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AActor* user = (AActor*)who;
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if (!players[user->player - players].settings_controller && netgame)
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if (!players[consoleplayer].settings_controller && netgame)
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{
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Printf ("Only setting controllers can change the map.\n");
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return;
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@ -123,7 +123,7 @@ public:
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if (Text.IsNotEmpty() && Command != nullptr)
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{
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FCommandLine args(Text);
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Command->Run(args, players[consoleplayer].mo, 0);
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Command->Run(args, 0);
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}
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return true;
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}
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@ -298,7 +298,7 @@ void C_DoCommand (const char *cmd, int keynum)
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)
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{
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FCommandLine args (beg);
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com->Run (args, players[consoleplayer].mo, keynum);
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com->Run (args, keynum);
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}
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else
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{
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@ -525,12 +525,12 @@ FConsoleCommand::~FConsoleCommand ()
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delete[] m_Name;
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}
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void FConsoleCommand::Run (FCommandLine &argv, void *who, int key)
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void FConsoleCommand::Run(FCommandLine &argv, int key)
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{
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m_RunFunc (argv, who, key);
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m_RunFunc (argv, key);
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}
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void FUnsafeConsoleCommand::Run (FCommandLine &args, void *instigator, int key)
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void FUnsafeConsoleCommand::Run(FCommandLine &args, int key)
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{
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if (UnsafeExecutionContext)
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{
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@ -538,7 +538,7 @@ void FUnsafeConsoleCommand::Run (FCommandLine &args, void *instigator, int key)
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return;
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}
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FConsoleCommand::Run (args, instigator, key);
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FConsoleCommand::Run (args, key);
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}
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FConsoleAlias::FConsoleAlias (const char *name, const char *command, bool noSave)
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@ -948,7 +948,7 @@ bool FConsoleAlias::IsAlias ()
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return true;
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}
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void FConsoleAlias::Run (FCommandLine &args, void *who, int key)
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void FConsoleAlias::Run (FCommandLine &args, int key)
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{
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if (bRunning)
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{
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@ -1011,10 +1011,10 @@ void FConsoleAlias::SafeDelete ()
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}
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}
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void FUnsafeConsoleAlias::Run (FCommandLine &args, void *instigator, int key)
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void FUnsafeConsoleAlias::Run (FCommandLine &args, int key)
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{
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UnsafeExecutionScope scope;
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FConsoleAlias::Run(args, instigator, key);
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FConsoleAlias::Run(args, key);
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}
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void FExecList::AddCommand(const char *cmd, const char *file)
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@ -86,7 +86,7 @@ void C_ClearAliases ();
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FString BuildString (int argc, FString *argv);
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class AActor;
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typedef void (*CCmdRun) (FCommandLine &argv, void *instigator, int key);
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typedef void (*CCmdRun) (FCommandLine &argv, int key);
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class FConsoleCommand
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{
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@ -96,7 +96,7 @@ public:
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virtual bool IsAlias ();
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void PrintCommand();
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virtual void Run (FCommandLine &args, void *instigator, int key);
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virtual void Run (FCommandLine &args, int key);
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static FConsoleCommand* FindByName (const char* name);
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FConsoleCommand *m_Next, **m_Prev;
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@ -113,9 +113,9 @@ protected:
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};
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#define CCMD(n) \
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void Cmd_##n (FCommandLine &, void *, int key); \
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void Cmd_##n (FCommandLine &, int key); \
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FConsoleCommand Cmd_##n##_Ref (#n, Cmd_##n); \
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void Cmd_##n (FCommandLine &argv, void *who, int key)
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void Cmd_##n (FCommandLine &argv, int key)
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class FUnsafeConsoleCommand : public FConsoleCommand
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{
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@ -125,13 +125,13 @@ public:
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{
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}
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virtual void Run (FCommandLine &args, void *instigator, int key) override;
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virtual void Run (FCommandLine &args, int key) override;
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};
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#define UNSAFE_CCMD(n) \
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static void Cmd_##n (FCommandLine &, void *, int key); \
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static void Cmd_##n (FCommandLine &, int key); \
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static FUnsafeConsoleCommand Cmd_##n##_Ref (#n, Cmd_##n); \
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void Cmd_##n (FCommandLine &argv, void *who, int key)
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void Cmd_##n (FCommandLine &argv, int key)
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const int KEY_DBLCLICKED = 0x8000;
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@ -140,7 +140,7 @@ class FConsoleAlias : public FConsoleCommand
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public:
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FConsoleAlias (const char *name, const char *command, bool noSave);
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~FConsoleAlias ();
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void Run (FCommandLine &args, void *instigator, int key);
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void Run (FCommandLine &args, int key);
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bool IsAlias ();
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void PrintAlias ();
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void Archive (FConfigFile *f);
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@ -161,7 +161,7 @@ public:
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{
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}
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virtual void Run (FCommandLine &args, void *instigator, int key) override;
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virtual void Run (FCommandLine &args, int key) override;
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};
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@ -121,7 +121,7 @@ CCMD (countdecals)
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CCMD (spray)
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{
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if (who == NULL || argv.argc() < 2)
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if (players[consoleplayer].mo == NULL || argv.argc() < 2)
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{
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Printf ("Usage: spray <decal>\n");
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return;
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@ -423,11 +423,11 @@ DEFINE_ACTION_FUNCTION_NATIVE(AActor, DisplayNameTag, DisplayNameTag)
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CCMD (invnext)
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{
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if (who != NULL)
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if (players[consoleplayer].mo != nullptr)
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{
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IFVM(PlayerPawn, InvNext)
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{
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VMValue param = who;
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VMValue param = players[consoleplayer].mo;
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VMCall(func, ¶m, 1, nullptr, 0);
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}
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}
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@ -435,11 +435,11 @@ CCMD (invnext)
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CCMD(invprev)
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{
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if (who != NULL)
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if (players[consoleplayer].mo != nullptr)
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{
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IFVM(PlayerPawn, InvPrev)
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{
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VMValue param = who;
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VMValue param = players[consoleplayer].mo;
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VMCall(func, ¶m, 1, nullptr, 0);
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}
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}
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@ -470,9 +470,9 @@ CCMD(invquery)
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CCMD (use)
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{
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if (argv.argc() > 1 && who != NULL)
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if (argv.argc() > 1 && players[consoleplayer].mo != NULL)
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{
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SendItemUse = ((AActor*)who)->FindInventory(argv[1]);
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SendItemUse = players[consoleplayer].mo->FindInventory(argv[1]);
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}
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}
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@ -493,19 +493,19 @@ CCMD (weapdrop)
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CCMD (drop)
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{
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if (argv.argc() > 1 && who != NULL)
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if (argv.argc() > 1 && players[consoleplayer].mo != NULL)
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{
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SendItemDrop = ((AActor*)who)->FindInventory(argv[1]);
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SendItemDrop = players[consoleplayer].mo->FindInventory(argv[1]);
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SendItemDropAmount = argv.argc() > 2 ? atoi(argv[2]) : -1;
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}
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}
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CCMD (useflechette)
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{
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if (who == nullptr) return;
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IFVIRTUALPTRNAME(((AActor*)who), NAME_PlayerPawn, GetFlechetteItem)
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if (players[consoleplayer].mo == nullptr) return;
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IFVIRTUALPTRNAME(players[consoleplayer].mo, NAME_PlayerPawn, GetFlechetteItem)
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{
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VMValue params[] = { who };
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VMValue params[] = { players[consoleplayer].mo };
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AActor *cls;
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VMReturn ret((void**)&cls);
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VMCall(func, params, 1, &ret, 1);
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@ -516,7 +516,8 @@ CCMD (useflechette)
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CCMD (select)
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{
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auto user = ((AActor*)who);
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if (!players[consoleplayer].mo) return;
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auto user = players[consoleplayer].mo;
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if (argv.argc() > 1)
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{
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auto item = user->FindInventory(argv[1]);
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