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Fixed potential crash when calling undefined function in ZScript
The following code which uses explicit class specifier led to a crash: class C { void F() { Object.Undefined(); } }
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1 changed files with 1 additions and 1 deletions
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@ -8091,7 +8091,7 @@ FxExpression *FxMemberFunctionCall::Resolve(FCompileContext& ctx)
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{
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bool error;
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PFunction *afd = FindClassMemberFunction(ccls, ctx.Class, MethodName, ScriptPosition, &error);
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if ((afd->Variants[0].Flags & VARF_Method) && (afd->Variants[0].Flags & VARF_Virtual))
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if ((nullptr != afd) && (afd->Variants[0].Flags & VARF_Method) && (afd->Variants[0].Flags & VARF_Virtual))
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{
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staticonly = false;
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novirtual = true;
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