- fixed statistics code to do proper checks for OpenGL's capabilities.

This commit is contained in:
Christoph Oelckers 2022-11-06 23:29:29 +01:00
parent fdeec5e0a5
commit d422737a7e

View file

@ -22,6 +22,7 @@ public:
OpenGLFrameBuffer(void *hMonitor, bool fullscreen) ;
~OpenGLFrameBuffer();
int Backend() override { return 2; }
bool CompileNextShader() override;
void InitializeState() override;
void Update() override;