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- fixed signed-ness issue with FloatBobPhase.
SVN r4310 (trunk)
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1 changed files with 1 additions and 1 deletions
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@ -3878,7 +3878,7 @@ AActor *AActor::StaticSpawn (const PClass *type, fixed_t ix, fixed_t iy, fixed_t
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actor->SpawnPoint[2] = (actor->z - actor->floorz);
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}
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if (actor->FloatBobPhase < 0) actor->FloatBobPhase = rng(); // Don't make everything bob in sync (unless deliberately told to do)
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if (actor->FloatBobPhase == (BYTE)-1) actor->FloatBobPhase = rng(); // Don't make everything bob in sync (unless deliberately told to do)
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if (actor->flags2 & MF2_FLOORCLIP)
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{
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actor->AdjustFloorClip ();
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