diff --git a/src/p_map.cpp b/src/p_map.cpp index 148e1fd180..cea1a33d63 100644 --- a/src/p_map.cpp +++ b/src/p_map.cpp @@ -7063,7 +7063,7 @@ void SpawnShootDecal(AActor *t1, const FTraceResults &trace) if (t1->player != NULL && t1->player->ReadyWeapon != NULL) { - decalbase = t1->player->ReadyWeapon->GetDefault()->DecalGenerator; + decalbase = t1->player->ReadyWeapon->DecalGenerator; } else {