diff --git a/src/p_actionfunctions.cpp b/src/p_actionfunctions.cpp index f1b4fee802..6ddfd52819 100644 --- a/src/p_actionfunctions.cpp +++ b/src/p_actionfunctions.cpp @@ -1524,7 +1524,7 @@ DEFINE_ACTION_FUNCTION(AActor, A_CustomMissile) Pitch += missile->Vel.Pitch(); } missilespeed = fabs(Pitch.Cos() * missile->Speed); - missile->Vel.Z = -Pitch.Sin() * missile->Speed; + missile->Vel.Z = Pitch.Sin() * missile->Speed; } else {