- fix autoseg registration by moving start/end files back to src directory

Link order was wrong when building via Xcode project because CMake generator sorts files by paths
This made most of classes missing from corresponding segments, and the game crashes right after launch
This commit is contained in:
alexey.lysiuk 2020-04-13 10:14:07 +03:00
parent a56177f178
commit d29c6a55eb
3 changed files with 2 additions and 2 deletions

View file

@ -1188,7 +1188,7 @@ endif()
add_executable( zdoom WIN32 MACOSX_BUNDLE
${HEADER_FILES}
${NOT_COMPILED_SOURCE_FILES}
common/objects/__autostart.cpp
__autostart.cpp
${SYSTEM_SOURCES}
${FASTMATH_SOURCES}
${PCH_SOURCES}
@ -1214,7 +1214,7 @@ add_executable( zdoom WIN32 MACOSX_BUNDLE
common/thirdparty/math/tan.c
common/thirdparty/math/tanh.c
common/thirdparty/math/fastsin.cpp
common/objects/zzautozend.cpp
zzautozend.cpp
)
set_source_files_properties( ${FASTMATH_SOURCES} PROPERTIES COMPILE_FLAGS ${ZD_FASTMATH_FLAG} )