mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-10 14:51:40 +00:00
- fixed: An actor's default stencil color should be set in DECORATE instead of doing some hackery elsewhere to compensate for the lack of initialization.
This commit is contained in:
parent
b844ab137e
commit
d28d02839e
1 changed files with 1 additions and 0 deletions
|
@ -37,6 +37,7 @@ ACTOR Actor native //: Thinker
|
|||
MissileHeight 32
|
||||
SpriteAngle 0
|
||||
SpriteRotation 0
|
||||
StencilColor "00 00 00"
|
||||
|
||||
// Functions
|
||||
native bool CheckClass(class<Actor> checkclass, int ptr_select = AAPTR_DEFAULT, bool match_superclass = false);
|
||||
|
|
Loading…
Reference in a new issue