mirror of https://github.com/ZDoom/gzdoom.git
Remove redundant line
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114fda1ed5
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@ -135,7 +135,6 @@ void RenderPolySprite::Render(const TriMatrix &worldToClip, AActor *thing, subse
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args.ccw = true;
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args.stenciltestvalue = 0;
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args.stencilwritevalue = 1;
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args.translation = nullptr;
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args.SetTexture(tex, thing->Translation);
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if (args.translation)
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