Revert "- fixed: 3D floor that extend into the real sector's floor were not clipped properly."

This reverts commit a33ad3c99e.

Turns out that this breaks legitimate maps. So I'd rather let that one broken map glitch than the good ones.
This commit is contained in:
Christoph Oelckers 2018-03-26 19:44:41 +02:00
parent f8019637cf
commit d166ab95a9

View file

@ -1392,12 +1392,6 @@ void GLWall::DoFFloorBlocks(seg_t * seg, sector_t * frontsector, sector_t * back
ff_topleft = topleft;
ff_topright = topright;
}
if (ff_bottomleft < bottomleft && ff_bottomright < bottomright)
{
// the new section extends into the floor.
ff_bottomleft = bottomleft;
ff_bottomright = bottomright;
}
// do all inverse floors above the current one it there is a gap between the
// last 3D floor and this one.