mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-22 12:11:25 +00:00
- fixed: Morph weapons weren't destroyed because the code checked for
them in the unmorphed player class. - fixed: With padding the largest texture to fit into a page is 254x254. SVN r2005 (trunk)
This commit is contained in:
parent
f3b19fcca2
commit
d14faa5f98
3 changed files with 9 additions and 3 deletions
|
@ -1,3 +1,8 @@
|
|||
November 28, 2009 (Changes by Graf Zahl)
|
||||
- fixed: Morph weapons weren't destroyed because the code checked for
|
||||
them in the unmorphed player class.
|
||||
- fixed: With padding the largest texture to fit into a page is 254x254.
|
||||
|
||||
November 27, 2009 (Changes by Graf Zahl)
|
||||
- fixed an uninitialized variable in p_xlat.cpp (Thanks, MSVC for not
|
||||
warning about such an obvious problem! :( )
|
||||
|
|
|
@ -177,7 +177,7 @@ bool P_UndoPlayerMorph (player_t *activator, player_t *player, int unmorphflag,
|
|||
{
|
||||
AWeapon *beastweap;
|
||||
APlayerPawn *mo;
|
||||
AActor *pmo;
|
||||
APlayerPawn *pmo;
|
||||
angle_t angle;
|
||||
|
||||
pmo = player->mo;
|
||||
|
@ -330,7 +330,7 @@ bool P_UndoPlayerMorph (player_t *activator, player_t *player, int unmorphflag,
|
|||
}
|
||||
if (correctweapon)
|
||||
{ // Better "lose morphed weapon" semantics
|
||||
const PClass *morphweapon = PClass::FindClass (mo->MorphWeapon);
|
||||
const PClass *morphweapon = PClass::FindClass (pmo->MorphWeapon);
|
||||
if (morphweapon != NULL && morphweapon->IsDescendantOf (RUNTIME_CLASS(AWeapon)))
|
||||
{
|
||||
AWeapon *OriginalMorphWeapon = static_cast<AWeapon *>(mo->FindInventory (morphweapon));
|
||||
|
|
|
@ -1828,7 +1828,8 @@ D3DFB::PackedTexture *D3DFB::AllocPackedTexture(int w, int h, bool wrapping, D3D
|
|||
PackedTexture *bestbox;
|
||||
int area;
|
||||
|
||||
if (w > 256 || h > 256 || wrapping)
|
||||
// check for 254 to account for padding
|
||||
if (w > 254 || h > 254 || wrapping)
|
||||
{ // Create a new packing texture.
|
||||
bestpack = new PackingTexture(this, w, h, format);
|
||||
bestpack->OneUse = true;
|
||||
|
|
Loading…
Reference in a new issue