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Update header comment in gl_sidebyside3d source files
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/*
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/*
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** gl_sidebyside3d.cpp
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** gl_sidebyside3d.cpp
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** Color mask based stereoscopic 3D modes for GZDoom
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** Mosaic image stereoscopic 3D modes for GZDoom
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**
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**
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**---------------------------------------------------------------------------
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**---------------------------------------------------------------------------
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** Copyright 2016 Christopher Bruns
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** Copyright 2016 Christopher Bruns
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