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- disabled R_DrawColumnHorizP_ASM because that function appears prone to crashing when rendering decals.
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2 changed files with 3 additions and 2 deletions
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@ -2556,7 +2556,7 @@ void R_InitColumnDrawers ()
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{
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{
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#ifdef X86_ASM
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#ifdef X86_ASM
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R_DrawColumn = R_DrawColumnP_ASM;
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R_DrawColumn = R_DrawColumnP_ASM;
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R_DrawColumnHoriz = R_DrawColumnHorizP_ASM;
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R_DrawColumnHoriz = R_DrawColumnHorizP_C;
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R_DrawFuzzColumn = R_DrawFuzzColumnP_ASM;
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R_DrawFuzzColumn = R_DrawFuzzColumnP_ASM;
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R_DrawTranslatedColumn = R_DrawTranslatedColumnP_C;
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R_DrawTranslatedColumn = R_DrawTranslatedColumnP_C;
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R_DrawShadedColumn = R_DrawShadedColumnP_C;
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R_DrawShadedColumn = R_DrawShadedColumnP_C;
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@ -202,9 +202,10 @@ extern "C" void R_DrawFuzzColumnP_ASM (void);
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extern "C" void R_DrawSpanP_ASM (void);
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extern "C" void R_DrawSpanP_ASM (void);
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extern "C" void R_DrawSpanMaskedP_ASM (void);
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extern "C" void R_DrawSpanMaskedP_ASM (void);
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void R_DrawColumnHorizP_C(void);
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#else
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#else
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void R_DrawColumnHorizP_C (void);
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void R_DrawColumnP_C (void);
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void R_DrawColumnP_C (void);
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void R_DrawFuzzColumnP_C (void);
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void R_DrawFuzzColumnP_C (void);
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void R_DrawTranslatedColumnP_C (void);
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void R_DrawTranslatedColumnP_C (void);
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