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Fixed all compilation issues with 10.4 SDK except for HID Utilities
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d2d6d2a7f8
commit
d061adfbd6
3 changed files with 103 additions and 9 deletions
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@ -45,6 +45,80 @@
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#include <OpenGL/gl.h>
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#include <OpenGL/glext.h>
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#if MAC_OS_X_VERSION_MIN_REQUIRED < 1050
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// Missing definitions for 10.4 and earlier
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typedef unsigned int NSUInteger;
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typedef int NSInteger;
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typedef float CGFloat;
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// From HIToolbox/Events.h
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enum
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{
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kVK_Return = 0x24,
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kVK_Tab = 0x30,
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kVK_Space = 0x31,
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kVK_Delete = 0x33,
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kVK_Escape = 0x35,
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kVK_Command = 0x37,
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kVK_Shift = 0x38,
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kVK_CapsLock = 0x39,
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kVK_Option = 0x3A,
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kVK_Control = 0x3B,
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kVK_RightShift = 0x3C,
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kVK_RightOption = 0x3D,
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kVK_RightControl = 0x3E,
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kVK_Function = 0x3F,
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kVK_F17 = 0x40,
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kVK_VolumeUp = 0x48,
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kVK_VolumeDown = 0x49,
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kVK_Mute = 0x4A,
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kVK_F18 = 0x4F,
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kVK_F19 = 0x50,
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kVK_F20 = 0x5A,
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kVK_F5 = 0x60,
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kVK_F6 = 0x61,
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kVK_F7 = 0x62,
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kVK_F3 = 0x63,
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kVK_F8 = 0x64,
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kVK_F9 = 0x65,
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kVK_F11 = 0x67,
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kVK_F13 = 0x69,
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kVK_F16 = 0x6A,
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kVK_F14 = 0x6B,
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kVK_F10 = 0x6D,
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kVK_F12 = 0x6F,
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kVK_F15 = 0x71,
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kVK_Help = 0x72,
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kVK_Home = 0x73,
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kVK_PageUp = 0x74,
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kVK_ForwardDelete = 0x75,
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kVK_F4 = 0x76,
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kVK_End = 0x77,
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kVK_F2 = 0x78,
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kVK_PageDown = 0x79,
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kVK_F1 = 0x7A,
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kVK_LeftArrow = 0x7B,
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kVK_RightArrow = 0x7C,
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kVK_DownArrow = 0x7D,
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kVK_UpArrow = 0x7E
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};
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@interface NSView(SupportOutdatedOSX)
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- (NSPoint)convertPointFromBase:(NSPoint)aPoint;
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@end
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@implementation NSView(SupportOutdatedOSX)
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- (NSPoint)convertPointFromBase:(NSPoint)aPoint
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{
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return [self convertPoint:aPoint fromView:nil];
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}
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@end
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#endif // prior to 10.5
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#include <SDL.h>
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// Avoid collision between DObject class and Objective-C
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@ -272,7 +346,7 @@ void I_ProcessJoysticks();
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void I_GetEvent()
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{
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[[NSRunLoop mainRunLoop] limitDateForMode:NSDefaultRunLoopMode];
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[[NSRunLoop currentRunLoop] limitDateForMode:NSDefaultRunLoopMode];
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}
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void I_StartTic()
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@ -634,6 +708,7 @@ void ProcessMouseButtonEvent(NSEvent* theEvent)
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case NSLeftMouseUp: event.subtype = EV_GUI_LButtonUp; break;
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case NSRightMouseUp: event.subtype = EV_GUI_RButtonUp; break;
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case NSOtherMouseUp: event.subtype = EV_GUI_MButtonUp; break;
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default: break;
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}
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NSEventToGameMousePosition(theEvent, &event);
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@ -655,6 +730,9 @@ void ProcessMouseButtonEvent(NSEvent* theEvent)
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case NSOtherMouseUp:
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event.type = EV_KeyUp;
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break;
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default:
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break;
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}
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event.data1 = std::min(KEY_MOUSE1 + [theEvent buttonNumber], NSInteger(KEY_MOUSE8));
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@ -1011,8 +1089,8 @@ static ApplicationController* appCtrl;
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selector:@selector(processEvents:)
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userInfo:nil
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repeats:YES];
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[[NSRunLoop mainRunLoop] addTimer:timer
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forMode:NSDefaultRunLoopMode];
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[[NSRunLoop currentRunLoop] addTimer:timer
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forMode:NSDefaultRunLoopMode];
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exit(SDL_main(s_argc, s_argv));
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}
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@ -1106,22 +1184,22 @@ static ApplicationController* appCtrl;
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attributes[i++] = NSOpenGLPFADoubleBuffer;
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attributes[i++] = NSOpenGLPFAColorSize;
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attributes[i++] = 32;
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attributes[i++] = NSOpenGLPixelFormatAttribute(32);
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attributes[i++] = NSOpenGLPFADepthSize;
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attributes[i++] = 24;
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attributes[i++] = NSOpenGLPixelFormatAttribute(24);
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attributes[i++] = NSOpenGLPFAStencilSize;
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attributes[i++] = 8;
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attributes[i++] = NSOpenGLPixelFormatAttribute(8);
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if (m_multisample)
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{
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attributes[i++] = NSOpenGLPFAMultisample;
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attributes[i++] = NSOpenGLPFASampleBuffers;
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attributes[i++] = 1;
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attributes[i++] = NSOpenGLPixelFormatAttribute(1);
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attributes[i++] = NSOpenGLPFASamples;
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attributes[i++] = m_multisample;
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attributes[i++] = NSOpenGLPixelFormatAttribute(m_multisample);
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}
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attributes[i] = 0;
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attributes[i] = NSOpenGLPixelFormatAttribute(0);
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NSOpenGLPixelFormat *pixelFormat = [[NSOpenGLPixelFormat alloc] initWithAttributes:attributes];
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@ -1344,6 +1422,9 @@ static ApplicationController* appCtrl;
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case NSFlagsChanged:
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ProcessKeyboardFlagsEvent(event);
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break;
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default:
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break;
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}
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[NSApp sendEvent:event];
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@ -48,6 +48,12 @@
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#include <Cocoa/Cocoa.h>
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#include <wordexp.h>
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#include <unistd.h>
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#if MAC_OS_X_VERSION_MIN_REQUIRED < 1050
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// Missing type definition for 10.4 and earlier
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typedef unsigned int NSUInteger;
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#endif // prior to 10.5
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CVAR(String, osx_additional_parameters, "", CVAR_ARCHIVE | CVAR_NOSET | CVAR_GLOBALCONFIG);
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@ -550,6 +550,13 @@ void SDLFB::SetVSync (bool vsync)
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{
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// Apply vsync for native backend only (where OpenGL context is set)
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#if MAC_OS_X_VERSION_MIN_REQUIRED < 1050
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// Inconsistency between 10.4 and 10.5 SDKs:
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// third argument of CGLSetParameter() is const long* on 10.4 and const GLint* on 10.5
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// So, GLint typedef'ed to long instead of int to workaround this issue
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typedef long GLint;
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#endif // prior to 10.5
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const GLint value = vsync ? 1 : 0;
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CGLSetParameter(context, kCGLCPSwapInterval, &value);
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}
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