diff --git a/docs/rh-log.txt b/docs/rh-log.txt index dc88876211..73bf567ce9 100644 --- a/docs/rh-log.txt +++ b/docs/rh-log.txt @@ -1,4 +1,5 @@ November 14, 2009 (Changes by Graf Zahl) +- Added skillinfo fix by Gez. - added a r_scaletallskies CVAR so that sky positioning can be checked more easily. - fixed: Skies with a height of exactly 200 pixels should not be stretched. diff --git a/src/info.cpp b/src/info.cpp index 116d4e603f..88a0ff7d2f 100644 --- a/src/info.cpp +++ b/src/info.cpp @@ -220,7 +220,7 @@ FActorInfo *FActorInfo::GetReplacee (bool lookskill) if (lookskill && AllSkills.Size() > (unsigned)gameskill) { - FName skillrepname = AllSkills[gameskill].GetReplacedBy(this->Class->TypeName); + skillrepname = AllSkills[gameskill].GetReplacedBy(this->Class->TypeName); if (skillrepname != NAME_None && PClass::FindClass(skillrepname) == NULL) { Printf("Warning: incorrect actor name in definition of skill %s: \n"