diff --git a/src/p_map.cpp b/src/p_map.cpp index 013c647f0e..fa13274ef8 100644 --- a/src/p_map.cpp +++ b/src/p_map.cpp @@ -4693,8 +4693,6 @@ void P_RadiusAttack(AActor *bombspot, AActor *bombsource, int bombdamage, int bo double bombdistancefloat = 1.f / (double)(bombdistance - fulldamagedistance); double bombdamagefloat = (double)bombdamage; - FVector3 bombvec(FIXED2FLOAT(bombspot->x), FIXED2FLOAT(bombspot->y), FIXED2FLOAT(bombspot->z)); - FBlockThingsIterator it(FBoundingBox(bombspot->x, bombspot->y, bombdistance << FRACBITS)); AActor *thing;