mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-23 04:22:34 +00:00
fixed parameter count for Sector_SetDamage.
This commit is contained in:
parent
be3b84e751
commit
cef2cf4e6d
1 changed files with 1 additions and 1 deletions
|
@ -193,7 +193,7 @@ DEFINE_SPECIAL(Transfer_FloorLight, 210, -1, -1, 1)
|
||||||
DEFINE_SPECIAL(Transfer_CeilingLight, 211, -1, -1, 1)
|
DEFINE_SPECIAL(Transfer_CeilingLight, 211, -1, -1, 1)
|
||||||
DEFINE_SPECIAL(Sector_SetColor, 212, 4, 5, 5)
|
DEFINE_SPECIAL(Sector_SetColor, 212, 4, 5, 5)
|
||||||
DEFINE_SPECIAL(Sector_SetFade, 213, 4, 4, 4)
|
DEFINE_SPECIAL(Sector_SetFade, 213, 4, 4, 4)
|
||||||
DEFINE_SPECIAL(Sector_SetDamage, 214, 3, 3, 3)
|
DEFINE_SPECIAL(Sector_SetDamage, 214, 3, 5, 5)
|
||||||
DEFINE_SPECIAL(Teleport_Line, 215, 2, 3, 3)
|
DEFINE_SPECIAL(Teleport_Line, 215, 2, 3, 3)
|
||||||
DEFINE_SPECIAL(Sector_SetGravity, 216, 3, 3, 3)
|
DEFINE_SPECIAL(Sector_SetGravity, 216, 3, 3, 3)
|
||||||
DEFINE_SPECIAL(Stairs_BuildUpDoom, 217, 5, 5, 5)
|
DEFINE_SPECIAL(Stairs_BuildUpDoom, 217, 5, 5, 5)
|
||||||
|
|
Loading…
Reference in a new issue