Fixed issue with actors occasionally unaffected by dynamic lights

https://mantis.zdoom.org/view.php?id=536
This commit is contained in:
alexey.lysiuk 2017-04-13 13:14:33 +03:00
parent fbc1028d2b
commit cced9e014b
1 changed files with 1 additions and 0 deletions

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@ -170,6 +170,7 @@ FLightDefaults::FLightDefaults(FName name, ELightType type)
m_additive = false;
m_halo = false;
m_dontlightself = false;
m_dontlightactors = false;
m_attenuate = -1;
}