This commit is contained in:
Christoph Oelckers 2014-10-21 14:28:31 +02:00
commit ccbdcfea81

View file

@ -5619,15 +5619,27 @@ doplaysound: if (funcIndex == ACSF_PlayActorSound)
wallMask = args[6];
}
bool forceTID = 0;
if (argCount >= 8)
{
if (args[7] != 0)
forceTID = 1;
}
AActor* pickedActor = P_LinePickActor(actor, args[1] << 16, args[3], args[2] << 16, actorMask, wallMask);
if (pickedActor == NULL) {
return 0;
}
pickedActor->RemoveFromHash();
pickedActor->tid = args[4];
pickedActor->AddToHash();
if (!(forceTID) && (args[4] == 0) && (pickedActor->tid == 0))
return 0;
if ((pickedActor->tid == 0) || (forceTID))
{
pickedActor->RemoveFromHash();
pickedActor->tid = args[4];
pickedActor->AddToHash();
}
return 1;
}
break;