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- fixed int/fixed_t mixup with P_RadiusAttack's 'bombdistance' parameter. (Why is this thing even an int...?)
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1 changed files with 2 additions and 1 deletions
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@ -5245,12 +5245,13 @@ void P_RadiusAttack(AActor *bombspot, AActor *bombsource, int bombdamage, int bo
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if (bombdistance <= 0)
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if (bombdistance <= 0)
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return;
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return;
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fulldamagedistance = clamp<int>(fulldamagedistance, 0, bombdistance - 1);
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fulldamagedistance = clamp<int>(fulldamagedistance, 0, bombdistance - 1);
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fixed_t bombdistfix = bombdistance << FRACBITS;
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double bombdistancefloat = 1.f / (double)(bombdistance - fulldamagedistance);
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double bombdistancefloat = 1.f / (double)(bombdistance - fulldamagedistance);
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double bombdamagefloat = (double)bombdamage;
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double bombdamagefloat = (double)bombdamage;
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FPortalGroupArray grouplist;
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FPortalGroupArray grouplist;
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FMultiBlockThingsIterator it(grouplist, bombspot->X(), bombspot->Y(), bombspot->Z() - (bombdistance<<FRACBITS), bombspot->height + ((bombdistance*2)<<FRACBITS), bombdistance);
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FMultiBlockThingsIterator it(grouplist, bombspot->X(), bombspot->Y(), bombspot->Z() - bombdistfix, bombspot->height + bombdistfix*2, bombdistfix);
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FMultiBlockThingsIterator::CheckResult cres;
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FMultiBlockThingsIterator::CheckResult cres;
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if (flags & RADF_SOURCEISSPOT)
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if (flags & RADF_SOURCEISSPOT)
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