- made mouse scaling in Cocoa backend match other platforms

This commit is contained in:
alexey.lysiuk 2020-07-05 11:32:45 +03:00
parent 61641bd45e
commit cc07c56c36

View file

@ -497,8 +497,7 @@ void ProcessMouseMoveInGame(NSEvent* theEvent)
if (!m_noprescale)
{
x *= 3;
y *= 2;
x <<= 2;
}
event_t event = {};