diff --git a/wadsrc/static/zscript/actors/inventory/weapons.zs b/wadsrc/static/zscript/actors/inventory/weapons.zs index da5498b956..de7a024ce2 100644 --- a/wadsrc/static/zscript/actors/inventory/weapons.zs +++ b/wadsrc/static/zscript/actors/inventory/weapons.zs @@ -59,6 +59,7 @@ class Weapon : StateProvider property BobRangeY: BobRangeY; property SlotNumber: SlotNumber; property SlotPriority: SlotPriority; + property LookScale: LookScale; flagdef NoAutoFire: WeaponFlags, 0; // weapon does not autofire flagdef ReadySndHalf: WeaponFlags, 1; // ready sound is played ~1/2 the time