mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-10 23:01:50 +00:00
- moved bobbing menu strings into the correct file.
This commit is contained in:
parent
314e89b84f
commit
ca8ef7f3f3
2 changed files with 2 additions and 2 deletions
|
@ -108,5 +108,3 @@ CMPTMNU_SECTORSOUNDS = "Sector sounds use centre as source";
|
|||
OPTVAL_MAPDEFINEDCOLORSONLY = "Map defined colours only";
|
||||
C_GRAY = "\ccgrey";
|
||||
C_DARKGRAY = "\cudark grey";
|
||||
DSPLYMNU_MOVEBOB = "View bob amount while moving";
|
||||
DSPLYMNU_STILLBOB = "View bob amount while not moving";
|
||||
|
|
|
@ -1800,6 +1800,8 @@ DSPLYMNU_QUAKEINTENSITY = "Earthquake shake intensity";
|
|||
DSPLYMNU_NOMONSTERINTERPOLATION = "Interpolate monster movement";
|
||||
DSPLYMNU_MENUDIM = "Menu dim";
|
||||
DSPLYMNU_DIMCOLOR = "Dim color";
|
||||
DSPLYMNU_MOVEBOB = "View bob amount while moving";
|
||||
DSPLYMNU_STILLBOB = "View bob amount while not moving";
|
||||
|
||||
// HUD Options
|
||||
HUDMNU_TITLE = "HUD Options";
|
||||
|
|
Loading…
Reference in a new issue