- moved bobbing menu strings into the correct file.

This commit is contained in:
Christoph Oelckers 2016-08-16 11:20:22 +02:00
parent 314e89b84f
commit ca8ef7f3f3
2 changed files with 2 additions and 2 deletions

View File

@ -108,5 +108,3 @@ CMPTMNU_SECTORSOUNDS = "Sector sounds use centre as source";
OPTVAL_MAPDEFINEDCOLORSONLY = "Map defined colours only"; OPTVAL_MAPDEFINEDCOLORSONLY = "Map defined colours only";
C_GRAY = "\ccgrey"; C_GRAY = "\ccgrey";
C_DARKGRAY = "\cudark grey"; C_DARKGRAY = "\cudark grey";
DSPLYMNU_MOVEBOB = "View bob amount while moving";
DSPLYMNU_STILLBOB = "View bob amount while not moving";

View File

@ -1800,6 +1800,8 @@ DSPLYMNU_QUAKEINTENSITY = "Earthquake shake intensity";
DSPLYMNU_NOMONSTERINTERPOLATION = "Interpolate monster movement"; DSPLYMNU_NOMONSTERINTERPOLATION = "Interpolate monster movement";
DSPLYMNU_MENUDIM = "Menu dim"; DSPLYMNU_MENUDIM = "Menu dim";
DSPLYMNU_DIMCOLOR = "Dim color"; DSPLYMNU_DIMCOLOR = "Dim color";
DSPLYMNU_MOVEBOB = "View bob amount while moving";
DSPLYMNU_STILLBOB = "View bob amount while not moving";
// HUD Options // HUD Options
HUDMNU_TITLE = "HUD Options"; HUDMNU_TITLE = "HUD Options";