This commit is contained in:
Christoph Oelckers 2014-10-14 11:54:40 +02:00
commit c9252d1919
2 changed files with 2 additions and 2 deletions

View file

@ -1730,7 +1730,7 @@ void D_CheckNetGame (void)
if (v != NULL && (atoi(v) != 0))
{
Printf(TEXTCOLOR_YELLOW "Notice: Using PacketServer (netmode 1) over the internet is prone to running too slow on some internet configurations."
"\nIf the game is running well below excpected speeds, use netmode 0 (P2P) instead.\n");
"\nIf the game is running well below expected speeds, use netmode 0 (P2P) instead.\n");
}
// I_InitNetwork sets doomcom and netgame

View file

@ -85,7 +85,7 @@ struct PredictPos
static int PredictionLerptics;
static player_t PredictionPlayerBackup;
static BYTE PredictionActorBackup[sizeof(AActor)];
static BYTE PredictionActorBackup[sizeof(APlayerPawn)];
static TArray<sector_t *> PredictionTouchingSectorsBackup;
static TArray<AActor *> PredictionSectorListBackup;
static TArray<msecnode_t *> PredictionSector_sprev_Backup;