diff --git a/src/p_interaction.cpp b/src/p_interaction.cpp index 74278153df..6e5fc37761 100644 --- a/src/p_interaction.cpp +++ b/src/p_interaction.cpp @@ -1065,8 +1065,7 @@ int P_DamageMobj (AActor *target, AActor *inflictor, AActor *source, int damage, return -1; } } - if (damage > 0) - damage = inflictor->DoSpecialDamage (target, damage, mod); + damage = inflictor->DoSpecialDamage (target, damage, mod); if ((damage == -1) && (target->player == NULL)) //This isn't meant for the player. {