mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-22 12:11:25 +00:00
- fixed monster teleportation on Ancient Aliens MAP23
Particular combination of teleport lines and monster radius requires vanilla behavior of P_PointOnLineSide() https://forum.zdoom.org/viewtopic.php?t=66504
This commit is contained in:
parent
628b2ef97f
commit
c74c38eef7
1 changed files with 1 additions and 0 deletions
|
@ -254,6 +254,7 @@ C98F79709BD7E0E4C19026AB9575EC6F // cc-cod.zip:codlev.wad map07
|
|||
D7F6E9F08C39A17026349A04F8C0B0BE // Return to Hadron, e1m9
|
||||
19D03FFC875589E21EDBB7AB74EF4AEF // Return to Hadron, e1m9, 2016.01.03 update
|
||||
5BDA34DA60C0530794CC1EA2DA017976 // doom2.wad map14
|
||||
5B3F118B337BFBFB8D5C81E98AF7B71D // Ancient Aliens map23
|
||||
{
|
||||
pointonline
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue