- fixed monster teleportation on Ancient Aliens MAP23

Particular combination of teleport lines and monster radius requires vanilla behavior of P_PointOnLineSide()

https://forum.zdoom.org/viewtopic.php?t=66504
This commit is contained in:
alexey.lysiuk 2019-11-28 13:01:23 +02:00
parent 628b2ef97f
commit c74c38eef7

View file

@ -254,6 +254,7 @@ C98F79709BD7E0E4C19026AB9575EC6F // cc-cod.zip:codlev.wad map07
D7F6E9F08C39A17026349A04F8C0B0BE // Return to Hadron, e1m9 D7F6E9F08C39A17026349A04F8C0B0BE // Return to Hadron, e1m9
19D03FFC875589E21EDBB7AB74EF4AEF // Return to Hadron, e1m9, 2016.01.03 update 19D03FFC875589E21EDBB7AB74EF4AEF // Return to Hadron, e1m9, 2016.01.03 update
5BDA34DA60C0530794CC1EA2DA017976 // doom2.wad map14 5BDA34DA60C0530794CC1EA2DA017976 // doom2.wad map14
5B3F118B337BFBFB8D5C81E98AF7B71D // Ancient Aliens map23
{ {
pointonline pointonline
} }