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Make console text to appear in Windows debug output
This works in Debug configuration only Color escape sequences are stripped from text before output
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1 changed files with 24 additions and 0 deletions
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@ -1053,6 +1053,30 @@ static TArray<FString> bufferedConsoleStuff;
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void I_PrintStr(const char *cp)
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void I_PrintStr(const char *cp)
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{
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{
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#ifdef _DEBUG
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// Strip out any color escape sequences before writing to debug output
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char * copy = new char[strlen(cp)+1];
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const char * srcp = cp;
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char * dstp = copy;
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while (*srcp != 0)
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{
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if (*srcp!=0x1c && *srcp!=0x1d && *srcp!=0x1e && *srcp!=0x1f)
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{
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*dstp++=*srcp++;
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}
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else
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{
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if (srcp[1]!=0) srcp+=2;
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else break;
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}
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}
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*dstp=0;
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OutputDebugStringA(copy);
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delete [] copy;
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#endif // _DEBUG
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if (ConWindowHidden)
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if (ConWindowHidden)
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{
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{
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bufferedConsoleStuff.Push(cp);
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bufferedConsoleStuff.Push(cp);
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