mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-12 07:34:36 +00:00
Merge branch 'master' of https://github.com/rheit/zdoom
This commit is contained in:
commit
c6b3b90f37
11 changed files with 908 additions and 735 deletions
|
@ -1175,12 +1175,12 @@ add_executable( zdoom WIN32 MACOSX_BUNDLE
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|||
sound/music_midistream.cpp
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sound/music_midi_base.cpp
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sound/music_midi_timidity.cpp
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sound/music_midi_wildmidi.cpp
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sound/music_mus_opl.cpp
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sound/music_stream.cpp
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sound/music_fluidsynth_mididevice.cpp
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sound/music_softsynth_mididevice.cpp
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sound/music_timidity_mididevice.cpp
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sound/music_wildmidi_mididevice.cpp
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sound/music_win_mididevice.cpp
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sound/oalsound.cpp
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sound/sndfile_decoder.cpp
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@ -219,25 +219,6 @@ protected:
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#endif
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};
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class WildMidiMIDIDevice : public PseudoMIDIDevice
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{
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public:
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WildMidiMIDIDevice();
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~WildMidiMIDIDevice();
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int Open(void (*callback)(unsigned int, void *, DWORD, DWORD), void *userdata);
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bool Preprocess(MIDIStreamer *song, bool looping);
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bool IsOpen() const;
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protected:
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midi *mMidi;
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bool mLoop;
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static bool FillStream(SoundStream *stream, void *buff, int len, void *userdata);
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};
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// Base class for software synthesizer MIDI output devices ------------------
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class SoftSynthMIDIDevice : public MIDIDevice
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@ -350,6 +331,26 @@ protected:
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FILE *File;
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};
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// WildMidi implementation of a MIDI device ---------------------------------
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class WildMIDIDevice : public SoftSynthMIDIDevice
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{
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public:
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WildMIDIDevice();
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~WildMIDIDevice();
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int Open(void (*callback)(unsigned int, void *, DWORD, DWORD), void *userdata);
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void PrecacheInstruments(const WORD *instruments, int count);
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FString GetStats();
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protected:
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WildMidi_Renderer *Renderer;
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void HandleEvent(int status, int parm1, int parm2);
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void HandleLongEvent(const BYTE *data, int len);
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void ComputeOutput(float *buffer, int len);
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};
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// FluidSynth implementation of a MIDI device -------------------------------
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#ifdef HAVE_FLUIDSYNTH
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|
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@ -1,163 +0,0 @@
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#include "i_musicinterns.h"
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#include "c_cvars.h"
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#include "cmdlib.h"
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#include "templates.h"
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#include "version.h"
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CVAR(String, wildmidi_config, "", CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
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static FString currentConfig;
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// added because Timidity's output is rather loud.
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CUSTOM_CVAR (Float, wildmidi_mastervolume, 1.0f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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{
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if (self < 0.f)
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self = 0.f;
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else if (self > 1.f)
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self = 1.f;
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}
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CUSTOM_CVAR (Int, wildmidi_frequency, 44100, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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{ // Clamp frequency to Timidity's limits
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if (self < 11000)
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self = 11000;
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else if (self > 65000)
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self = 65000;
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}
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//==========================================================================
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//
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// WildMidiMIDIDevice Constructor
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//
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//==========================================================================
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WildMidiMIDIDevice::WildMidiMIDIDevice()
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{
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mMidi = NULL;
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mLoop = false;
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}
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//==========================================================================
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//
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// WildMidiMIDIDevice Destructor
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//
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//==========================================================================
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WildMidiMIDIDevice::~WildMidiMIDIDevice ()
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{
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if (mMidi != NULL) WildMidi_Close(mMidi);
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// do not shut down the device so that it can be reused for the next song being played.
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}
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//==========================================================================
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//
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// WildMidiMIDIDevice :: Preprocess
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//
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//==========================================================================
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bool WildMidiMIDIDevice::Preprocess(MIDIStreamer *song, bool looping)
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{
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TArray<BYTE> midi;
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// Write MIDI song to temporary file
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song->CreateSMF(midi, looping ? 0 : 1);
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mMidi = WildMidi_OpenBuffer(&midi[0], midi.Size());
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if (mMidi == NULL)
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{
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Printf(PRINT_BOLD, "Could not open temp music file\n");
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}
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mLoop = looping;
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return false;
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}
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||||
|
||||
//==========================================================================
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||||
//
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// WildMidiMIDIDevice :: Open
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//
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//==========================================================================
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int WildMidiMIDIDevice::Open(void (*callback)(unsigned int, void *, DWORD, DWORD), void *userdata)
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{
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if (currentConfig.CompareNoCase(wildmidi_config) != 0)
|
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{
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if (currentConfig.IsNotEmpty()) WildMidi_Shutdown();
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currentConfig = "";
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if (!WildMidi_Init(wildmidi_config, wildmidi_frequency, WM_MO_ENHANCED_RESAMPLING))
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{
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currentConfig = wildmidi_config;
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}
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else
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{
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return 1;
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}
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}
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Stream = GSnd->CreateStream(FillStream, 32 * 1024, 0, wildmidi_frequency, this);
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if (Stream == NULL)
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{
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Printf(PRINT_BOLD, "Could not create music stream.\n");
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return 1;
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}
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return 0;
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}
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//==========================================================================
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//
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// WildMidiMIDIDevice :: FillStream
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//
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//==========================================================================
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bool WildMidiMIDIDevice::FillStream(SoundStream *stream, void *buff, int len, void *userdata)
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{
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char *buffer = (char*)buff;
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WildMidiMIDIDevice *song = (WildMidiMIDIDevice *)userdata;
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if (song->mMidi != NULL)
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{
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while (len > 0)
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{
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int written = WildMidi_GetOutput(song->mMidi, buffer, len);
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if (written < 0)
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{
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// error
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memset(buffer, 0, len);
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return false;
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}
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buffer += written;
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len -= written;
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if (len > 0)
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{
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if (!song->mLoop)
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{
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memset(buffer, 0, len);
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return written > 0;
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}
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else
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{
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// loop the sound (i.e. go back to start.)
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unsigned long spos = 0;
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WildMidi_FastSeek(song->mMidi, &spos);
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}
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}
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}
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}
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return true;
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}
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//==========================================================================
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//
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// WildMidiMIDIDevice :: IsOpen
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//
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//==========================================================================
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bool WildMidiMIDIDevice::IsOpen() const
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{
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return mMidi != NULL;
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}
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|
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@ -294,7 +294,7 @@ MIDIDevice *MIDIStreamer::CreateMIDIDevice(EMidiDevice devtype) const
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return new TimidityPPMIDIDevice;
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case MDEV_WILDMIDI:
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return new WildMidiMIDIDevice;
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return new WildMIDIDevice;
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default:
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return NULL;
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|
|
206
src/sound/music_wildmidi_mididevice.cpp
Normal file
206
src/sound/music_wildmidi_mididevice.cpp
Normal file
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@ -0,0 +1,206 @@
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/*
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** music_wildmidi_mididevice.cpp
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** Provides access to WildMidi as a generic MIDI device.
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**
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**---------------------------------------------------------------------------
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** Copyright 2015 Randy Heit
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** All rights reserved.
|
||||
**
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||||
** Redistribution and use in source and binary forms, with or without
|
||||
** modification, are permitted provided that the following conditions
|
||||
** are met:
|
||||
**
|
||||
** 1. Redistributions of source code must retain the above copyright
|
||||
** notice, this list of conditions and the following disclaimer.
|
||||
** 2. Redistributions in binary form must reproduce the above copyright
|
||||
** notice, this list of conditions and the following disclaimer in the
|
||||
** documentation and/or other materials provided with the distribution.
|
||||
** 3. The name of the author may not be used to endorse or promote products
|
||||
** derived from this software without specific prior written permission.
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||||
**
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||||
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
|
||||
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
||||
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
||||
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
|
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
||||
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
||||
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
**---------------------------------------------------------------------------
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**
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*/
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// HEADER FILES ------------------------------------------------------------
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#include "i_musicinterns.h"
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#include "templates.h"
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#include "doomdef.h"
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#include "m_swap.h"
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#include "w_wad.h"
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#include "v_text.h"
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// MACROS ------------------------------------------------------------------
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// TYPES -------------------------------------------------------------------
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// EXTERNAL FUNCTION PROTOTYPES --------------------------------------------
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||||
// PUBLIC FUNCTION PROTOTYPES ----------------------------------------------
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// PRIVATE FUNCTION PROTOTYPES ---------------------------------------------
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||||
// EXTERNAL DATA DECLARATIONS ----------------------------------------------
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// PRIVATE DATA DEFINITIONS ------------------------------------------------
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static FString CurrentConfig;
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// PUBLIC DATA DEFINITIONS -------------------------------------------------
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CVAR(String, wildmidi_config, "", CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
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CVAR(Int, wildmidi_frequency, 0, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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// CODE --------------------------------------------------------------------
|
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||||
//==========================================================================
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//
|
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// WildMIDIDevice Constructor
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//
|
||||
//==========================================================================
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||||
|
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WildMIDIDevice::WildMIDIDevice()
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{
|
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Renderer = NULL;
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if (wildmidi_frequency >= 11025 && wildmidi_frequency < 65536)
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{ // Use our own sample rate instead of the global one
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SampleRate = wildmidi_frequency;
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}
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else
|
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{ // Else make sure we're not outside of WildMidi's range
|
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SampleRate = clamp(SampleRate, 11025, 65535);
|
||||
}
|
||||
|
||||
if (CurrentConfig.CompareNoCase(wildmidi_config) != 0 || SampleRate != WildMidi_GetSampleRate())
|
||||
{
|
||||
if (CurrentConfig.IsNotEmpty())
|
||||
{
|
||||
WildMidi_Shutdown();
|
||||
CurrentConfig = "";
|
||||
}
|
||||
if (!WildMidi_Init(wildmidi_config, SampleRate, WM_MO_ENHANCED_RESAMPLING))
|
||||
{
|
||||
CurrentConfig = wildmidi_config;
|
||||
}
|
||||
}
|
||||
if (CurrentConfig.IsNotEmpty())
|
||||
{
|
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Renderer = new WildMidi_Renderer();
|
||||
}
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// WildMIDIDevice Destructor
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
WildMIDIDevice::~WildMIDIDevice()
|
||||
{
|
||||
Close();
|
||||
if (Renderer != NULL)
|
||||
{
|
||||
delete Renderer;
|
||||
}
|
||||
// Do not shut down the device so that it can be reused for the next song being played.
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// WildMIDIDevice :: Open
|
||||
//
|
||||
// Returns 0 on success.
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
int WildMIDIDevice::Open(void (*callback)(unsigned int, void *, DWORD, DWORD), void *userdata)
|
||||
{
|
||||
if (Renderer == NULL)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
int ret = OpenStream(2, 0, callback, userdata);
|
||||
if (ret == 0)
|
||||
{
|
||||
// Renderer->Reset();
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// WildMIDIDevice :: PrecacheInstruments
|
||||
//
|
||||
// Each entry is packed as follows:
|
||||
// Bits 0- 6: Instrument number
|
||||
// Bits 7-13: Bank number
|
||||
// Bit 14: Select drum set if 1, tone bank if 0
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
void WildMIDIDevice::PrecacheInstruments(const WORD *instruments, int count)
|
||||
{
|
||||
for (int i = 0; i < count; ++i)
|
||||
{
|
||||
Renderer->LoadInstrument((instruments[i] >> 7) & 127, instruments[i] >> 14, instruments[i] & 127);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// WildMIDIDevice :: HandleEvent
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
void WildMIDIDevice::HandleEvent(int status, int parm1, int parm2)
|
||||
{
|
||||
Renderer->ShortEvent(status, parm1, parm2);
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// WildMIDIDevice :: HandleLongEvent
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
void WildMIDIDevice::HandleLongEvent(const BYTE *data, int len)
|
||||
{
|
||||
Renderer->LongEvent((const char *)data, len);
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// WildMIDIDevice :: ComputeOutput
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
void WildMIDIDevice::ComputeOutput(float *buffer, int len)
|
||||
{
|
||||
Renderer->ComputeOutput(buffer, len);
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// WildMIDIDevice :: GetStats
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
FString WildMIDIDevice::GetStats()
|
||||
{
|
||||
FString out;
|
||||
out.Format("%3d voices", Renderer->GetVoiceCount());
|
||||
return out;
|
||||
}
|
|
@ -269,23 +269,23 @@ _WM_init_reverb(int rate, float room_x, float room_y, float listen_x,
|
|||
double a1 = -2 * cs;
|
||||
double a2 = 1 - (alpha / A);
|
||||
|
||||
rtn_rvb->coeff[j][i][0] = (signed long int) ((b0 / a0) * 1024.0);
|
||||
rtn_rvb->coeff[j][i][1] = (signed long int) ((b1 / a0) * 1024.0);
|
||||
rtn_rvb->coeff[j][i][2] = (signed long int) ((b2 / a0) * 1024.0);
|
||||
rtn_rvb->coeff[j][i][3] = (signed long int) ((a1 / a0) * 1024.0);
|
||||
rtn_rvb->coeff[j][i][4] = (signed long int) ((a2 / a0) * 1024.0);
|
||||
rtn_rvb->coeff[j][i][0] = (signed int) ((b0 / a0) * 1024.0);
|
||||
rtn_rvb->coeff[j][i][1] = (signed int) ((b1 / a0) * 1024.0);
|
||||
rtn_rvb->coeff[j][i][2] = (signed int) ((b2 / a0) * 1024.0);
|
||||
rtn_rvb->coeff[j][i][3] = (signed int) ((a1 / a0) * 1024.0);
|
||||
rtn_rvb->coeff[j][i][4] = (signed int) ((a2 / a0) * 1024.0);
|
||||
}
|
||||
}
|
||||
|
||||
/* init the reverb buffers */
|
||||
rtn_rvb->l_buf_size = (int) ((float) rate * (MAXL_DST / 340.29));
|
||||
rtn_rvb->l_buf = (long*)malloc(
|
||||
sizeof(signed long int) * (rtn_rvb->l_buf_size + 1));
|
||||
rtn_rvb->l_buf = (int*)malloc(
|
||||
sizeof(signed int) * (rtn_rvb->l_buf_size + 1));
|
||||
rtn_rvb->l_out = 0;
|
||||
|
||||
rtn_rvb->r_buf_size = (int) ((float) rate * (MAXR_DST / 340.29));
|
||||
rtn_rvb->r_buf = (long*)malloc(
|
||||
sizeof(signed long int) * (rtn_rvb->r_buf_size + 1));
|
||||
rtn_rvb->r_buf = (int*)malloc(
|
||||
sizeof(signed int) * (rtn_rvb->r_buf_size + 1));
|
||||
rtn_rvb->r_out = 0;
|
||||
|
||||
for (i = 0; i < 4; i++) {
|
||||
|
@ -313,17 +313,17 @@ void _WM_free_reverb(struct _rvb *rvb) {
|
|||
free(rvb);
|
||||
}
|
||||
|
||||
void _WM_do_reverb(struct _rvb *rvb, signed long int *buffer, int size) {
|
||||
void _WM_do_reverb(struct _rvb *rvb, signed int *buffer, int size) {
|
||||
int i, j, k;
|
||||
signed long int l_buf_flt = 0;
|
||||
signed long int r_buf_flt = 0;
|
||||
signed long int l_rfl = 0;
|
||||
signed long int r_rfl = 0;
|
||||
signed int l_buf_flt = 0;
|
||||
signed int r_buf_flt = 0;
|
||||
signed int l_rfl = 0;
|
||||
signed int r_rfl = 0;
|
||||
int vol_div = 64;
|
||||
|
||||
for (i = 0; i < size; i += 2) {
|
||||
signed long int tmp_l_val = 0;
|
||||
signed long int tmp_r_val = 0;
|
||||
signed int tmp_l_val = 0;
|
||||
signed int tmp_r_val = 0;
|
||||
/*
|
||||
add the initial reflections
|
||||
from each speaker, 4 to go the left, 4 go to the right buffers
|
||||
|
|
|
@ -29,14 +29,14 @@
|
|||
|
||||
struct _rvb {
|
||||
/* filter data */
|
||||
signed long int l_buf_flt_in[8][6][2];
|
||||
signed long int l_buf_flt_out[8][6][2];
|
||||
signed long int r_buf_flt_in[8][6][2];
|
||||
signed long int r_buf_flt_out[8][6][2];
|
||||
signed long int coeff[8][6][5];
|
||||
signed int l_buf_flt_in[8][6][2];
|
||||
signed int l_buf_flt_out[8][6][2];
|
||||
signed int r_buf_flt_in[8][6][2];
|
||||
signed int r_buf_flt_out[8][6][2];
|
||||
signed int coeff[8][6][5];
|
||||
/* buffer data */
|
||||
signed long int *l_buf;
|
||||
signed long int *r_buf;
|
||||
signed int *l_buf;
|
||||
signed int *r_buf;
|
||||
int l_buf_size;
|
||||
int r_buf_size;
|
||||
int l_out;
|
||||
|
@ -52,6 +52,6 @@ struct _rvb {
|
|||
extern void _WM_reset_reverb (struct _rvb *rvb);
|
||||
extern struct _rvb *_WM_init_reverb(int rate, float room_x, float room_y, float listen_x, float listen_y);
|
||||
extern void _WM_free_reverb (struct _rvb *rvb);
|
||||
extern void _WM_do_reverb (struct _rvb *rvb, signed long int *buffer, int size);
|
||||
extern void _WM_do_reverb (struct _rvb *rvb, signed int *buffer, int size);
|
||||
|
||||
#endif /* __REVERB_H */
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -64,6 +64,7 @@ WM_SYMBOL struct _WM_Info * WildMidi_GetInfo (midi * handle);
|
|||
WM_SYMBOL int WildMidi_FastSeek (midi * handle, unsigned long int *sample_pos);
|
||||
WM_SYMBOL int WildMidi_Close (midi * handle);
|
||||
WM_SYMBOL int WildMidi_Shutdown (void);
|
||||
WM_SYMBOL int WildMidi_GetSampleRate (void);
|
||||
|
||||
/*
|
||||
#if defined(__cplusplus)
|
||||
|
@ -71,5 +72,20 @@ WM_SYMBOL int WildMidi_Shutdown (void);
|
|||
#endif
|
||||
*/
|
||||
|
||||
class WildMidi_Renderer
|
||||
{
|
||||
public:
|
||||
WildMidi_Renderer();
|
||||
~WildMidi_Renderer();
|
||||
|
||||
void ShortEvent(int status, int parm1, int parm2);
|
||||
void LongEvent(const char *data, int len);
|
||||
void ComputeOutput(float *buffer, int len);
|
||||
void LoadInstrument(int bank, int percussion, int instr);
|
||||
int GetVoiceCount();
|
||||
private:
|
||||
void *handle;
|
||||
};
|
||||
|
||||
#endif /* WILDMIDI_LIB_H */
|
||||
|
||||
|
|
|
@ -67,18 +67,18 @@ void _WM_ERROR(const char * func, unsigned int lne, int wmerno,
|
|||
|
||||
if (wmfor != NULL) {
|
||||
if (error != 0) {
|
||||
Printf(TEXTCOLOR_RED "\rlibWildMidi(%s:%u): ERROR %s %s (%s)\n", func,
|
||||
Printf(TEXTCOLOR_RED "libWildMidi(%s:%u): ERROR %s %s (%s)\n", func,
|
||||
lne, errors[wmerno], wmfor, strerror(error));
|
||||
} else {
|
||||
Printf(TEXTCOLOR_RED "\rlibWildMidi(%s:%u): ERROR %s %s\n", func, lne,
|
||||
Printf(TEXTCOLOR_RED "libWildMidi(%s:%u): ERROR %s %s\n", func, lne,
|
||||
errors[wmerno], wmfor);
|
||||
}
|
||||
} else {
|
||||
if (error != 0) {
|
||||
Printf(TEXTCOLOR_RED "\rlibWildMidi(%s:%u): ERROR %s (%s)\n", func, lne,
|
||||
Printf(TEXTCOLOR_RED "libWildMidi(%s:%u): ERROR %s (%s)\n", func, lne,
|
||||
errors[wmerno], strerror(error));
|
||||
} else {
|
||||
Printf(TEXTCOLOR_RED "\rlibWildMidi(%s:%u): ERROR %s\n", func, lne,
|
||||
Printf(TEXTCOLOR_RED "libWildMidi(%s:%u): ERROR %s\n", func, lne,
|
||||
errors[wmerno]);
|
||||
}
|
||||
}
|
||||
|
|
68
zdoom.vcproj
68
zdoom.vcproj
|
@ -2593,6 +2593,10 @@
|
|||
RelativePath=".\src\sound\music_timidity_mididevice.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\sound\music_wildmidi_mididevice.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\sound\music_win_mididevice.cpp"
|
||||
>
|
||||
|
@ -2789,6 +2793,70 @@
|
|||
</File>
|
||||
</Filter>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="WildMidi"
|
||||
>
|
||||
<Filter
|
||||
Name="Headers"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\src\wildmidi\common.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\wildmidi\file_io.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\wildmidi\gus_pat.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\wildmidi\lock.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\wildmidi\reverb.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\wildmidi\wildmidi_lib.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\wildmidi\wm_error.h"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Source"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\src\wildmidi\file_io.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\wildmidi\gus_pat.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\wildmidi\lock.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\wildmidi\reverb.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\wildmidi\wildmidi_lib.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\wildmidi\wm_error.cpp"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
</Filter>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="SDL Files"
|
||||
|
|
Loading…
Reference in a new issue