mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-28 06:42:09 +00:00
Add vid_max_width and vid_max_height
This commit is contained in:
parent
403b3e2319
commit
c5ebfd9e65
1 changed files with 12 additions and 3 deletions
|
@ -86,6 +86,15 @@ EXTERN_CVAR(Bool, vid_vsync)
|
||||||
EXTERN_CVAR(Float, transsouls)
|
EXTERN_CVAR(Float, transsouls)
|
||||||
EXTERN_CVAR(Int, vid_refreshrate)
|
EXTERN_CVAR(Int, vid_refreshrate)
|
||||||
|
|
||||||
|
CVAR(Int, vid_max_width, 0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
|
||||||
|
CVAR(Int, vid_max_height, 0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
|
||||||
|
|
||||||
|
namespace
|
||||||
|
{
|
||||||
|
int ClampWidth(int width) { return (vid_max_width == 0 || width < vid_max_width) ? width : vid_max_width; }
|
||||||
|
int ClampHeight(int height) { return (vid_max_height == 0 || height < vid_max_height) ? height : vid_max_height; }
|
||||||
|
}
|
||||||
|
|
||||||
extern cycle_t BlitCycles;
|
extern cycle_t BlitCycles;
|
||||||
|
|
||||||
void gl_LoadExtensions();
|
void gl_LoadExtensions();
|
||||||
|
@ -121,7 +130,7 @@ const char *const OpenGLSWFrameBuffer::ShaderDefines[OpenGLSWFrameBuffer::NUM_SH
|
||||||
};
|
};
|
||||||
|
|
||||||
OpenGLSWFrameBuffer::OpenGLSWFrameBuffer(void *hMonitor, int width, int height, int bits, int refreshHz, bool fullscreen, bool bgra) :
|
OpenGLSWFrameBuffer::OpenGLSWFrameBuffer(void *hMonitor, int width, int height, int bits, int refreshHz, bool fullscreen, bool bgra) :
|
||||||
Super(hMonitor, width, height, bits, refreshHz, fullscreen, bgra)
|
Super(hMonitor, ClampWidth(width), ClampHeight(height), bits, refreshHz, fullscreen, bgra)
|
||||||
{
|
{
|
||||||
// To do: this needs to cooperate with the same static in OpenGLFrameBuffer::InitializeState
|
// To do: this needs to cooperate with the same static in OpenGLFrameBuffer::InitializeState
|
||||||
static bool first = true;
|
static bool first = true;
|
||||||
|
@ -1200,8 +1209,8 @@ void OpenGLSWFrameBuffer::Flip()
|
||||||
|
|
||||||
if (Windowed)
|
if (Windowed)
|
||||||
{
|
{
|
||||||
int clientWidth = GetClientWidth();
|
int clientWidth = ClampWidth(GetClientWidth());
|
||||||
int clientHeight = GetClientHeight();
|
int clientHeight = ClampHeight(GetClientHeight());
|
||||||
if (clientWidth > 0 && clientHeight > 0 && (Width != clientWidth || Height != clientHeight))
|
if (clientWidth > 0 && clientHeight > 0 && (Width != clientWidth || Height != clientHeight))
|
||||||
{
|
{
|
||||||
Resize(clientWidth, clientHeight);
|
Resize(clientWidth, clientHeight);
|
||||||
|
|
Loading…
Reference in a new issue