mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-28 06:42:09 +00:00
- added missing nullptr check.
This commit is contained in:
parent
3778799f92
commit
c593dda8f3
1 changed files with 1 additions and 1 deletions
|
@ -375,7 +375,7 @@ void GLSprite::Draw(int pass)
|
|||
gl_RenderState.Apply();
|
||||
|
||||
FVector3 v[4];
|
||||
if ((actor->renderflags & RF_SPRITETYPEMASK) == RF_FLATSPRITE)
|
||||
if (actor != nullptr && (actor->renderflags & RF_SPRITETYPEMASK) == RF_FLATSPRITE)
|
||||
{
|
||||
}
|
||||
else
|
||||
|
|
Loading…
Reference in a new issue