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- added a warning for texture upscaling modes
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3 changed files with 76 additions and 0 deletions
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@ -2771,6 +2771,7 @@ GLTEXMNU_ANISOTROPIC = "Anisotropic filter";
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GLTEXMNU_TEXFORMAT = "Texture Format";
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GLTEXMNU_ENABLEHIRES = "Enable hires textures";
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GLTEXMNU_HQRESIZE = "High Quality Resize mode";
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GLTEXMNU_HQRESIZEWARN = "This mode requires %d times more video memory";
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GLTEXMNU_RESIZETEX = "Resize textures";
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GLTEXMNU_RESIZESPR = "Resize sprites";
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GLTEXMNU_RESIZEFNT = "Resize fonts";
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@ -2256,12 +2256,15 @@ OptionMenu "GLTextureGLOptions" protected
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{
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Option "$GLTEXMNU_HQRESIZE", gl_texture_hqresize, "HqResizeModesNoMMX"
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}
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StaticText "!HQRESIZE_WARNING!"
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Option "$GLTEXMNU_RESIZETEX", gl_texture_hqresize_textures, "OnOff"
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Option "$GLTEXMNU_RESIZESPR", gl_texture_hqresize_sprites, "OnOff"
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Option "$GLTEXMNU_RESIZEFNT", gl_texture_hqresize_fonts, "OnOff"
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Option "$GLTEXMNU_PRECACHETEX", gl_precache, "YesNo"
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Option "$GLTEXMNU_TRIMSPREDGE", gl_trimsprites, "OnOff"
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Option "$GLTEXMNU_SORTDRAWLIST", gl_sort_textures, "YesNo"
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Class "GLTextureGLOptions"
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}
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OptionMenu "GLLightOptions" protected
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@ -536,3 +536,75 @@ class CompatibilityMenu : OptionMenu
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DTA_CleanNoMove_1, true);
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}
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}
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class GLTextureGLOptions : OptionMenu
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{
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private int mWarningIndex;
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override void Init(Menu parent, OptionMenuDescriptor desc)
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{
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super.Init(parent, desc);
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for (int i=0; i < mDesc.mItems.Size(); ++i)
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{
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if (mDesc.mItems[i].mLabel == "!HQRESIZE_WARNING!")
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{
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mWarningIndex = i;
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break;
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}
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}
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}
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override void Ticker()
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{
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Super.Ticker();
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if (mWarningIndex > 0)
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{
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string message;
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if (gl_texture_hqresize > 0)
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{
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int multiplier;
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switch (gl_texture_hqresize)
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{
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case 1:
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case 4:
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case 7:
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case 10:
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case 13:
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multiplier = 4;
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break;
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case 2:
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case 5:
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case 8:
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case 11:
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case 14:
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multiplier = 9;
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break;
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case 3:
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case 6:
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case 9:
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case 12:
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case 15:
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multiplier = 16;
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break;
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case 16:
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case 18:
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multiplier = 25;
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break;
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case 17:
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case 19:
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multiplier = 36;
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break;
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}
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string localized = StringTable.Localize("$GLTEXMNU_HQRESIZEWARN");
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message = String.Format(localized, multiplier);
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}
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mDesc.mItems[mWarningIndex].mLabel = message;
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}
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}
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}
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