diff --git a/src/c_console.cpp b/src/c_console.cpp index 0868612292..2d164c4787 100644 --- a/src/c_console.cpp +++ b/src/c_console.cpp @@ -1747,6 +1747,14 @@ void C_AddTabCommand (const char *name) void C_RemoveTabCommand (const char *name) { + if (TabCommands.Size() == 0) + { + // There are no tab commands that can be removed. + // This is important to skip construction of aname + // in case the NameManager has already been destroyed. + return; + } + FName aname(name, true); if (aname == NAME_None) diff --git a/src/gl/data/gl_matrix.cpp b/src/gl/data/gl_matrix.cpp index bc0f4129f9..d8017ad404 100644 --- a/src/gl/data/gl_matrix.cpp +++ b/src/gl/data/gl_matrix.cpp @@ -422,7 +422,7 @@ void VSMatrix::computeNormalMatrix(const FLOATTYPE *aMatrix) { - FLOATTYPE mMat3x3[9]; + double mMat3x3[9]; mMat3x3[0] = aMatrix[0]; mMat3x3[1] = aMatrix[1]; @@ -436,7 +436,7 @@ VSMatrix::computeNormalMatrix(const FLOATTYPE *aMatrix) mMat3x3[7] = aMatrix[9]; mMat3x3[8] = aMatrix[10]; - FLOATTYPE det, invDet; + double det, invDet; det = mMat3x3[0] * (mMat3x3[4] * mMat3x3[8] - mMat3x3[5] * mMat3x3[7]) + mMat3x3[1] * (mMat3x3[5] * mMat3x3[6] - mMat3x3[8] * mMat3x3[3]) + diff --git a/src/gl/scene/gl_sprite.cpp b/src/gl/scene/gl_sprite.cpp index 36e3e00ffc..4a94cdb9c0 100644 --- a/src/gl/scene/gl_sprite.cpp +++ b/src/gl/scene/gl_sprite.cpp @@ -375,7 +375,7 @@ void GLSprite::Draw(int pass) gl_RenderState.Apply(); FVector3 v[4]; - if ((actor->renderflags & RF_SPRITETYPEMASK) == RF_FLATSPRITE) + if (actor != nullptr && (actor->renderflags & RF_SPRITETYPEMASK) == RF_FLATSPRITE) { } else @@ -437,7 +437,7 @@ inline void GLSprite::PutSprite(bool translucent) { int list; // [BB] Allow models to be drawn in the GLDL_TRANSLUCENT pass. - if (translucent || (!modelframe && (actor->renderflags & RF_SPRITETYPEMASK) != RF_WALLSPRITE)) + if (translucent || actor == nullptr || (!modelframe && (actor->renderflags & RF_SPRITETYPEMASK) != RF_WALLSPRITE)) { list = GLDL_TRANSLUCENT; } diff --git a/src/gl/system/gl_framebuffer.cpp b/src/gl/system/gl_framebuffer.cpp index ed0d07bd56..d99566a5a3 100644 --- a/src/gl/system/gl_framebuffer.cpp +++ b/src/gl/system/gl_framebuffer.cpp @@ -197,7 +197,7 @@ void OpenGLFrameBuffer::Update() Unlock(); CheckBench(); - if (Windowed) + if (!IsFullscreen()) { int clientWidth = GetClientWidth(); int clientHeight = GetClientHeight(); diff --git a/src/name.cpp b/src/name.cpp index 8140829c68..ecedcf0f31 100644 --- a/src/name.cpp +++ b/src/name.cpp @@ -35,6 +35,7 @@ #include #include "name.h" #include "c_dispatch.h" +#include "c_console.h" // MACROS ------------------------------------------------------------------ @@ -268,6 +269,8 @@ FName::NameManager::~NameManager() { NameBlock *block, *next; + C_ClearTabCommands(); + for (block = Blocks; block != NULL; block = next) { next = block->NextBlock;