mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-23 04:22:34 +00:00
- Changed secret sector drawing in automap so that lines with the ML_SECRET
flag are only drawn as part of a secret sector if that secret has already been found, even if the option is set to always show secret sectors. - Added a NULL pointer check to WI_LoadBackground. SVN r885 (trunk)
This commit is contained in:
parent
eff5a4dad9
commit
c5333d4abb
3 changed files with 14 additions and 7 deletions
|
@ -1,4 +1,7 @@
|
||||||
April 5, 2008 (Changes by Graf Zahl)
|
April 5, 2008 (Changes by Graf Zahl)
|
||||||
|
- Changed secret sector drawing in automap so that lines with the ML_SECRET
|
||||||
|
flag are only drawn as part of a secret sector if that secret has already
|
||||||
|
been found, even if the option is set to always show secret sectors.
|
||||||
- Added the option to use $ as a prefix to a string table name everywhere in
|
- Added the option to use $ as a prefix to a string table name everywhere in
|
||||||
MAPINFO where 'lookup' could be specified so that there is one consistent
|
MAPINFO where 'lookup' could be specified so that there is one consistent
|
||||||
way to do it.
|
way to do it.
|
||||||
|
|
|
@ -1297,15 +1297,19 @@ static bool AM_CheckSecret(line_t *line)
|
||||||
{
|
{
|
||||||
if (line->frontsector != NULL)
|
if (line->frontsector != NULL)
|
||||||
{
|
{
|
||||||
if (line->frontsector->oldspecial &&
|
if (line->frontsector->oldspecial)
|
||||||
(am_map_secrets==2 || (am_map_secrets==1 && !(line->frontsector->special&SECRET_MASK))))
|
{
|
||||||
return true;
|
if (am_map_secrets!=0 && !(line->frontsector->special&SECRET_MASK)) return true;
|
||||||
|
if (am_map_secrets==2 && !(line->flags & ML_SECRET)) return true;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
if (line->backsector != NULL)
|
if (line->backsector != NULL)
|
||||||
{
|
{
|
||||||
if (line->backsector->oldspecial &&
|
if (line->backsector->oldspecial)
|
||||||
(am_map_secrets==2 || (am_map_secrets==1 && !(line->backsector->special&SECRET_MASK))))
|
{
|
||||||
return true;
|
if (am_map_secrets!=0 && !(line->backsector->special&SECRET_MASK)) return true;
|
||||||
|
if (am_map_secrets==2 && !(line->flags & ML_SECRET)) return true;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
|
@ -331,7 +331,7 @@ void WI_LoadBackground(bool isenterpic)
|
||||||
// If going from E1-E3 to E4 the default should be used, not the exit pic.
|
// If going from E1-E3 to E4 the default should be used, not the exit pic.
|
||||||
|
|
||||||
// Not if the exit pic is user defined!
|
// Not if the exit pic is user defined!
|
||||||
if (level.info->exitpic[0]!=0) return;
|
if (level.info->exitpic != NULL && level.info->exitpic[0]!=0) return;
|
||||||
|
|
||||||
// E1-E3 need special treatment when playing Doom 1.
|
// E1-E3 need special treatment when playing Doom 1.
|
||||||
if (gamemode!=commercial)
|
if (gamemode!=commercial)
|
||||||
|
|
Loading…
Reference in a new issue