- fixed: APROP_Friction was missing a 'break'.

This commit is contained in:
Christoph Oelckers 2016-06-10 13:23:23 +02:00
parent ef86b3975a
commit c4d8950a7f

View file

@ -3968,6 +3968,7 @@ void DLevelScript::DoSetActorProperty (AActor *actor, int property, int value)
case APROP_Friction:
actor->Friction = ACSToDouble(value);
break;
case APROP_MaxStepHeight:
actor->MaxStepHeight = ACSToDouble(value);