mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-26 05:51:20 +00:00
- Fixed alignment of "finished" line in WI_drawLF() when the level name is a
graphic and scaled. SVN r1299 (trunk)
This commit is contained in:
parent
927c9532bf
commit
c35be830c3
2 changed files with 3 additions and 1 deletions
|
@ -1,4 +1,6 @@
|
|||
November 29, 2008
|
||||
- Fixed alignment of "finished" line in WI_drawLF() when the level name is a
|
||||
graphic and scaled.
|
||||
- It is now possible to replace the game's SmallFont with a single lump font
|
||||
called SMALLFNT.
|
||||
- Reduced the width of the second column in wi_percents false mode from 3 to
|
||||
|
|
|
@ -750,7 +750,7 @@ void WI_drawLF ()
|
|||
if (tex)
|
||||
{
|
||||
screen->DrawTexture(tex, midx - tex->GetWidth()*CleanXfac/2, y, DTA_CleanNoMove, true, TAG_DONE);
|
||||
y += tex->GetHeight() + BigFont->GetHeight()*CleanYfac/4;
|
||||
y += (tex->GetHeight() + BigFont->GetHeight()/4) * CleanYfac;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue