- Fixed alignment of "finished" line in WI_drawLF() when the level name is a

graphic and scaled.


SVN r1299 (trunk)
This commit is contained in:
Randy Heit 2008-11-30 01:43:00 +00:00
parent 927c9532bf
commit c35be830c3
2 changed files with 3 additions and 1 deletions

View file

@ -1,4 +1,6 @@
November 29, 2008 November 29, 2008
- Fixed alignment of "finished" line in WI_drawLF() when the level name is a
graphic and scaled.
- It is now possible to replace the game's SmallFont with a single lump font - It is now possible to replace the game's SmallFont with a single lump font
called SMALLFNT. called SMALLFNT.
- Reduced the width of the second column in wi_percents false mode from 3 to - Reduced the width of the second column in wi_percents false mode from 3 to

View file

@ -750,7 +750,7 @@ void WI_drawLF ()
if (tex) if (tex)
{ {
screen->DrawTexture(tex, midx - tex->GetWidth()*CleanXfac/2, y, DTA_CleanNoMove, true, TAG_DONE); screen->DrawTexture(tex, midx - tex->GetWidth()*CleanXfac/2, y, DTA_CleanNoMove, true, TAG_DONE);
y += tex->GetHeight() + BigFont->GetHeight()*CleanYfac/4; y += (tex->GetHeight() + BigFont->GetHeight()/4) * CleanYfac;
} }
else else
{ {