mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-29 15:22:08 +00:00
- Fixed alignment of "finished" line in WI_drawLF() when the level name is a
graphic and scaled. SVN r1299 (trunk)
This commit is contained in:
parent
927c9532bf
commit
c35be830c3
2 changed files with 3 additions and 1 deletions
|
@ -1,4 +1,6 @@
|
||||||
November 29, 2008
|
November 29, 2008
|
||||||
|
- Fixed alignment of "finished" line in WI_drawLF() when the level name is a
|
||||||
|
graphic and scaled.
|
||||||
- It is now possible to replace the game's SmallFont with a single lump font
|
- It is now possible to replace the game's SmallFont with a single lump font
|
||||||
called SMALLFNT.
|
called SMALLFNT.
|
||||||
- Reduced the width of the second column in wi_percents false mode from 3 to
|
- Reduced the width of the second column in wi_percents false mode from 3 to
|
||||||
|
|
|
@ -750,7 +750,7 @@ void WI_drawLF ()
|
||||||
if (tex)
|
if (tex)
|
||||||
{
|
{
|
||||||
screen->DrawTexture(tex, midx - tex->GetWidth()*CleanXfac/2, y, DTA_CleanNoMove, true, TAG_DONE);
|
screen->DrawTexture(tex, midx - tex->GetWidth()*CleanXfac/2, y, DTA_CleanNoMove, true, TAG_DONE);
|
||||||
y += tex->GetHeight() + BigFont->GetHeight()*CleanYfac/4;
|
y += (tex->GetHeight() + BigFont->GetHeight()/4) * CleanYfac;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
|
Loading…
Reference in a new issue