From c31f45c6533e0ffb3acaff6543dacc07d287e1ae Mon Sep 17 00:00:00 2001 From: Boondorl Date: Tue, 19 Nov 2024 07:01:24 -0500 Subject: [PATCH] Fixed view for frozen players Will no longer try and extrapolate mouse input that's bound to mispredict. --- src/rendering/r_utility.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/rendering/r_utility.cpp b/src/rendering/r_utility.cpp index 390e575c5f..3a3fdd70e7 100644 --- a/src/rendering/r_utility.cpp +++ b/src/rendering/r_utility.cpp @@ -464,7 +464,8 @@ bool P_NoInterpolation(player_t const *player, AActor const *actor) && player->mo->reactiontime == 0 && !NoInterpolateView && !paused - && !LocalKeyboardTurner; + && !LocalKeyboardTurner + && !player->mo->isFrozen(); } //==========================================================================