diff --git a/src/thingdef/thingdef_codeptr.cpp b/src/thingdef/thingdef_codeptr.cpp index d09ad6d6ef..377c4915b3 100644 --- a/src/thingdef/thingdef_codeptr.cpp +++ b/src/thingdef/thingdef_codeptr.cpp @@ -5764,6 +5764,25 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_JumpIfHigherOrLower) ACTION_JUMP(low); } +//=========================================================================== +// A_SetSpecies(str species, ptr) +// +// Sets the species of the calling actor('s pointer). +//=========================================================================== +DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_SetSpecies) +{ + ACTION_PARAM_START(2); + ACTION_PARAM_NAME(species, 0); + ACTION_PARAM_INT(ptr, 1); + AActor *mobj = COPY_AAPTR(self, ptr); + if (!mobj) + { + ACTION_SET_RESULT(false); + return; + } + + mobj->Species = species; +} //=========================================================================== // diff --git a/wadsrc/static/actors/actor.txt b/wadsrc/static/actors/actor.txt index 6885ad2d6d..5e79d6b829 100644 --- a/wadsrc/static/actors/actor.txt +++ b/wadsrc/static/actors/actor.txt @@ -331,6 +331,7 @@ ACTOR Actor native //: Thinker action native A_SetHealth(int health, int ptr = AAPTR_DEFAULT); action native A_ResetHealth(int ptr = AAPTR_DEFAULT); action native A_JumpIfHigherOrLower(state high, state low, float offsethigh = 0, float offsetlow = 0, bool includeHeight = true, int ptr = AAPTR_TARGET); + action native A_SetSpecies(name species, int ptr = AAPTR_DEFAULT); action native A_SetRipperLevel(int level); action native A_SetRipMin(int min); action native A_SetRipMax(int max);