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- bumped ZScript version to 4.3 and silenced the remaining deprecation warnings.
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5 changed files with 5 additions and 5 deletions
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@ -1,4 +1,4 @@
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version "4.2"
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version "4.3"
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#include "zscript/base.zs"
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#include "zscript/sounddata.zs"
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#include "zscript/mapdata.zs"
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@ -1863,7 +1863,7 @@ class PowerCoupling : Actor
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Door_Close(225, 16);
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Floor_LowerToHighestEE(44, 8);
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players[i].mo.GiveInventoryType ("QuestItem6");
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S_Sound ("svox/voc13", CHAN_VOICE);
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S_StartSound ("svox/voc13", CHAN_VOICE);
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players[i].SetLogNumber (13);
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players[i].SetSubtitleNumber (13, "svox/voc13");
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A_DropItem ("BrokenPowerCoupling", -1, 256);
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@ -445,7 +445,7 @@ class Object native
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return level.PickPlayerStart(pnum, flags);
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}
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deprecated("4.3") native static void S_Sound (Sound sound_id, int channel, float volume = 1, float attenuation = ATTN_NORM, float pitch = 0.0);
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native static void S_StartSound (Sound sound_id, int flags, int channel, float volume = 1, float attenuation = ATTN_NORM, float pitch = 0.0);
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native static void S_StartSound (Sound sound_id, int channel, int flags = 0, float volume = 1, float attenuation = ATTN_NORM, float pitch = 0.0);
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native static void S_PauseSound (bool notmusic, bool notsfx);
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native static void S_ResumeSound (bool notsfx);
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native static bool S_ChangeMusic(String music_name, int order = 0, bool looping = true, bool force = false);
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@ -284,7 +284,7 @@ class Menu : Object native ui version("2.4")
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static void MenuSound(Sound snd)
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{
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S_Sound (snd, CHAN_VOICE | CHAN_UI, snd_menuvolume, ATTN_NONE);
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S_StartSound (snd, CHAN_VOICE, CHANF_MAYBE_LOCAL, snd_menuvolume, ATTN_NONE);
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}
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deprecated("4.0") static void DrawConText (int color, int x, int y, String str)
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@ -715,7 +715,7 @@ class StatusScreen abstract play version("2.5")
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static void PlaySound(Sound snd)
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{
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S_Sound(snd, CHAN_VOICE | CHAN_UI, 1, ATTN_NONE);
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S_StartSound(snd, CHAN_VOICE, CHANF_MAYBE_LOCAL, 1, ATTN_NONE);
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}
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