diff --git a/src/rendering/hwrenderer/scene/hw_walls.cpp b/src/rendering/hwrenderer/scene/hw_walls.cpp index 7f28d9a02d..88ed520687 100644 --- a/src/rendering/hwrenderer/scene/hw_walls.cpp +++ b/src/rendering/hwrenderer/scene/hw_walls.cpp @@ -420,7 +420,7 @@ void HWWall::SetupLights(HWDrawInfo *di, FDynLightData &lightdata) // Iterate through all dynamic lights which touch this wall and render them while (node) { - if (node->lightsource->IsActive()) + if (node->lightsource->IsActive() && !node->lightsource->DontLightMap()) { iter_dlight++;