mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-24 04:51:41 +00:00
- fixed incorrect check for overrideshader.
This commit is contained in:
parent
1050013017
commit
bf6079af46
1 changed files with 2 additions and 2 deletions
|
@ -614,7 +614,7 @@ outl:
|
|||
void FMaterial::Bind(int clampmode, int translation, int overrideshader, bool alphatexture)
|
||||
{
|
||||
int usebright = false;
|
||||
int shaderindex = overrideshader > 0? overrideshader : mShaderIndex;
|
||||
int shaderindex = overrideshader >= 0? overrideshader : mShaderIndex;
|
||||
int maxbound = 0;
|
||||
bool allowhires = tex->xScale == FRACUNIT && tex->yScale == FRACUNIT && clampmode <= CLAMP_XY && !mExpanded;
|
||||
|
||||
|
@ -624,7 +624,7 @@ void FMaterial::Bind(int clampmode, int translation, int overrideshader, bool al
|
|||
else if (tex->bWarped && clampmode <= CLAMP_XY) clampmode = CLAMP_NONE;
|
||||
|
||||
const FHardwareTexture *gltexture = mBaseLayer->Bind(0, clampmode, translation, alphatexture, allowhires? tex:NULL);
|
||||
if (gltexture != NULL && shaderindex > 0 && overrideshader == 0)
|
||||
if (gltexture != NULL && shaderindex > 0 && overrideshader == -1)
|
||||
{
|
||||
for(unsigned i=0;i<mTextureLayers.Size();i++)
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue