- this is 4.1.2

This commit is contained in:
Rachael Alexanderson 2019-05-14 10:32:14 -04:00
parent 5db5eb68ed
commit bf5c423441

View file

@ -41,21 +41,21 @@ const char *GetVersionString();
/** Lots of different version numbers **/
#define VERSIONSTR "4.1.1"
#define VERSIONSTR "4.1.2"
// The version as seen in the Windows resource
#define RC_FILEVERSION 4,1,1,0
#define RC_PRODUCTVERSION 4,1,1,0
#define RC_FILEVERSION 4,1,2,0
#define RC_PRODUCTVERSION 4,1,2,0
#define RC_PRODUCTVERSION2 VERSIONSTR
// These are for content versioning.
#define VER_MAJOR 4
#define VER_MINOR 1
#define VER_REVISION 1
#define VER_REVISION 2
// This should always refer to the GZDoom version a derived port is based on and not reflect the derived port's version number!
#define ENG_MAJOR 4
#define ENG_MINOR 1
#define ENG_REVISION 1
#define ENG_REVISION 2
// Version identifier for network games.
// Bump it every time you do a release unless you're certain you