- fixed pixel address.

Colors still need work.
This commit is contained in:
Christoph Oelckers 2018-03-19 20:09:32 +01:00
parent 04b8a12ca4
commit bf2003fe6a

View file

@ -143,6 +143,7 @@ void FTextureManager::AddTiles (const FString &pathprefix, const void *tiles, in
tex = new FBuildTexture (pathprefix, i, tiledata, translation, width, height, xoffs, yoffs);
texnum = AddTexture (tex);
tiledata += size;
// reactivate only if the texture counter works here.
//StartScreen->Progress();